|
1 | 1 | ## Memory
|
2 | 2 |
|
3 |
| -This is a basic overview of the memory model. |
| 3 | +This is a basic overview of the memory model in Mbed OS. |
4 | 4 |
|
5 |
| -Each thread of execution in the RTOS has a separate stack. When you use the RTOS, before explicitly initializing any additional thread, you will have four separate stacks: |
| 5 | +``` |
| 6 | ++---------------------+ Last address of RAM |
| 7 | +| Scheduler/ISR stack | |
| 8 | ++---------------------+ |
| 9 | +| ^ | |
| 10 | +| | | |
| 11 | +| | |
| 12 | +| Heap cont. | |
| 13 | +|---------------------| |
| 14 | +| User thread n stack | |
| 15 | +|---------------------| |
| 16 | +| User thread 2 stack | |
| 17 | +|---------------------| |
| 18 | +| User thread 1 stack | |
| 19 | +|---------------------| |
| 20 | +| ^ | |
| 21 | +| | | |
| 22 | +| | |
| 23 | +| Heap | |
| 24 | ++---------------------+ |
| 25 | +| | |
| 26 | +| ZI: Global data | |
| 27 | +| | |
| 28 | ++---------------------+ |
| 29 | +| ZI: Idle stack | |
| 30 | ++---------------------+ |
| 31 | +| ZI: Timer stack | |
| 32 | ++---------------------+ |
| 33 | +| ZI: Main stack | |
| 34 | ++---------------------+ |
| 35 | +| | |
| 36 | +| ZI: Global data | |
| 37 | +| | |
| 38 | ++---------------------+ |
| 39 | +| RW: Vector table | |
| 40 | ++=====================+ First address of RAM |
| 41 | +| | Last address of flash |
| 42 | +| | |
| 43 | +| Application | |
| 44 | +| | |
| 45 | +| | |
| 46 | ++---------------------+ |
| 47 | +| | |
| 48 | +| Optional bootloader | |
| 49 | +| | |
| 50 | ++---------------------+ |
| 51 | +| RO: Vector table | |
| 52 | ++---------------------+ First address of flash |
6 | 53 |
|
7 |
| -* The stack of the main thread (executing the main function). |
8 |
| -* The idle thread executed each time all the other threads are waiting for external or scheduled events. This is particularly useful for implementing energy saving strategies (like sleep). |
9 |
| -* The timer thread that executes all the time-scheduled tasks (periodic and nonperiodic). |
10 |
| -* The stack of OS scheduler itself (also used by the ISRs). |
| 54 | +``` |
11 | 55 |
|
12 |
| -Stack checking is turned on for all threads, and the kernel will error if an overflow condition is detected. |
| 56 | +There are at least two kinds of memory in the system: flash and RAM. |
13 | 57 |
|
14 |
| -``` |
15 |
| -+-------------------+ Last Address of RAM |
16 |
| -| Scheduler Stack | |
17 |
| -+-------------------+ |
18 |
| -| | RAM |
19 |
| -| | |
20 |
| -| ^ | |
21 |
| -| | | |
22 |
| -| Heap Cont.. | |
23 |
| -+-------------------+ |
24 |
| -| app thread n | |
25 |
| -|-------------------| |
26 |
| -| app thread 2 | |
27 |
| -|-------------------| |
28 |
| -| app thread 1 | |
29 |
| -|-------------------| |
30 |
| -| ^ | |
31 |
| -| | | |
32 |
| -| Heap | |
33 |
| -+-------------------+ |
34 |
| -| ZI | |
35 |
| -+-------------------+ |
36 |
| -| ZI: OS drv stack | |
37 |
| -+-------------------+ |
38 |
| -| ZI: app thread 3 | |
39 |
| -+-------------------+ |
40 |
| -| ZI: Idle Stack | |
41 |
| -+-------------------+ |
42 |
| -| ZI: Timer Stack | |
43 |
| -+-------------------+ |
44 |
| -| ZI: Main Stack | |
45 |
| -+-------------------+ |
46 |
| -| RW | |
47 |
| -+===================+ First Address of RAM |
48 |
| -| | |
49 |
| -| | Flash |
| 58 | +### RAM |
50 | 59 |
|
51 |
| -``` |
| 60 | +Inside RAM, we can distinguish two logical types: static and dynamic memory. The system uses each of them in different ways: |
| 61 | + |
| 62 | +- Static: |
| 63 | + - Vector table (read/write). |
| 64 | + - Global data. |
| 65 | + - Static data. |
| 66 | + - Stacks for default threads (main, timer, idle, scheduler/ISR). |
| 67 | +- Dynamic: |
| 68 | + - Heap (dynamic data). |
| 69 | + - Stacks for user threads. Mbed OS will dynamically allocate memory on heap for user thread's stacks. |
| 70 | + |
| 71 | +Stack checking is turned on for all threads, and the kernel errors if it detects an overflow condition. |
| 72 | + |
| 73 | +### Flash |
| 74 | + |
| 75 | +Flash is a read only memory (ROM) that contains: |
| 76 | + |
| 77 | +- Vector table (read only). |
| 78 | +- Application code. |
| 79 | +- Application data. |
| 80 | +- Optional bootloader. |
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