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30 | 30 | */
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31 | 31 | #include "cmsis_nvic.h"
|
32 | 32 |
|
33 |
| -/* In the M0, there is no VTOR. In the LPC range such as the LPC11U, |
34 |
| - * whilst the vector table may only be something like 48 entries (192 bytes, 0xC0), |
35 |
| - * the SYSMEMREMAP register actually remaps the memory from 0x10000000-0x100001FF |
36 |
| - * to adress 0x0-0x1FF. In this case, RAM can be addressed at both 0x10000000 and 0x0 |
37 |
| - * |
38 |
| - * If we just copy the vectors to RAM and switch the SYSMEMMAP, any accesses to FLASH |
39 |
| - * above the vector table before 0x200 will actually go to RAM. So we need to provide |
40 |
| - * a solution where the compiler gets the right results based on the memory map |
41 |
| - * |
42 |
| - * Option 1 - We allocate and copy 0x200 of RAM rather than just the table |
43 |
| - * - const data and instructions before 0x200 will be copied to and fetched/exec from RAM |
44 |
| - * - RAM overhead: 0x200 - 0xC0 = 320 bytes, FLASH overhead: 0 |
45 |
| - * |
46 |
| - * Option 2 - We pad the flash to 0x200 to ensure the compiler doesn't allocate anything there |
47 |
| - * - No flash accesses will go to ram, as there will be nothing there |
48 |
| - * - RAM only needs to be allocated for the vectors, as all other ram addresses are normal |
49 |
| - * - RAM overhead: 0, FLASH overhead: 320 bytes |
50 |
| - * |
51 |
| - * Option 2 is the one to go for, as RAM is the most valuable resource |
52 |
| - */ |
53 |
| - |
54 |
| - |
55 |
| -#define NVIC_RAM_VECTOR_ADDRESS (0x10000000) // Location of vectors in RAM |
56 |
| -#define NVIC_FLASH_VECTOR_ADDRESS (0x0) // Initial vector position in flash |
57 |
| -/* |
58 |
| -void NVIC_SetVector(IRQn_Type IRQn, uint32_t vector) { |
59 |
| - uint32_t *vectors = (uint32_t*)SCB->VTOR; |
60 |
| - uint32_t i; |
| 33 | +extern uint32_t nrf_dispatch_vector[NVIC_NUM_VECTORS]; |
61 | 34 |
|
62 |
| - // Copy and switch to dynamic vectors if the first time called |
63 |
| - if (SCB->VTOR == NVIC_FLASH_VECTOR_ADDRESS) { |
64 |
| - uint32_t *old_vectors = vectors; |
65 |
| - vectors = (uint32_t*)NVIC_RAM_VECTOR_ADDRESS; |
66 |
| - for (i=0; i<NVIC_NUM_VECTORS; i++) { |
67 |
| - vectors[i] = old_vectors[i]; |
68 |
| - } |
69 |
| - SCB->VTOR = (uint32_t)NVIC_RAM_VECTOR_ADDRESS; |
70 |
| - } |
71 |
| - vectors[IRQn + 16] = vector; |
| 35 | +void NVIC_SetVector(IRQn_Type IRQn, uint32_t vector) |
| 36 | +{ |
| 37 | + nrf_dispatch_vector[IRQn + NVIC_USER_IRQ_OFFSET] = vector; |
72 | 38 | }
|
73 | 39 |
|
74 |
| -uint32_t NVIC_GetVector(IRQn_Type IRQn) { |
75 |
| - uint32_t *vectors = (uint32_t*)SCB->VTOR; |
76 |
| - return vectors[IRQn + 16]; |
77 |
| -}*/ |
78 |
| - |
79 |
| -void NVIC_SetVector(IRQn_Type IRQn, uint32_t vector) { |
80 |
| - // int i; |
81 |
| - // Space for dynamic vectors, initialised to allocate in R/W |
82 |
| - static volatile uint32_t* vectors = (uint32_t*)NVIC_RAM_VECTOR_ADDRESS; |
83 |
| - /* |
84 |
| - // Copy and switch to dynamic vectors if first time called |
85 |
| - if((LPC_SYSCON->SYSMEMREMAP & 0x3) != 0x1) { |
86 |
| - uint32_t *old_vectors = (uint32_t *)0; // FLASH vectors are at 0x0 |
87 |
| - for(i = 0; i < NVIC_NUM_VECTORS; i++) { |
88 |
| - vectors[i] = old_vectors[i]; |
89 |
| - } |
90 |
| - LPC_SYSCON->SYSMEMREMAP = 0x1; // Remaps 0x0-0x1FF FLASH block to RAM block |
91 |
| - }*/ |
92 |
| - |
93 |
| - // Set the vector |
94 |
| - vectors[IRQn + 16] = vector; |
95 |
| -} |
96 |
| - |
97 |
| -uint32_t NVIC_GetVector(IRQn_Type IRQn) { |
98 |
| - // We can always read vectors at 0x0, as the addresses are remapped |
99 |
| - uint32_t *vectors = (uint32_t*)0; |
100 |
| - |
101 |
| - // Return the vector |
102 |
| - return vectors[IRQn + 16]; |
| 40 | +uint32_t NVIC_GetVector(IRQn_Type IRQn) |
| 41 | +{ |
| 42 | + return nrf_dispatch_vector[IRQn + NVIC_USER_IRQ_OFFSET]; |
103 | 43 | }
|
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