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Optimize graphx #616
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Optimize graphx #616
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Non-transparent sprite rotation was further optimized by a good amount.
Optimized the clipping function for
gfx_Sprite
,gfx_TransparentSprite
.Sprite flip/rotate90/rotate180 routines were optimized.
Other routines were also optimized, mainly in ways that reduce size while maintaining or improving performance. Although most performance gains were constant (i.e. 4F faster per function call) instead of linear (i.e. 2F * line_count faster).