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Copy file name to clipboardExpand all lines: playground/misc/misc-3-release-notes.md
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@@ -4,13 +4,13 @@ The CodinGame SDK is regularly updated and improved. This document lets you know
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## Next version
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### New features
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### π New features
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-[BitmapText](playground/graphics/graphics-text#BitmapText) has been added.
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-[Text](playground/graphics/graphics-text#Text) can be bold.
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- Shapes now have a blendmode property.
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### Bug fixes
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### π Bug fixes
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- π₯ _Breaking change_ Renamed SpriteSheetLoader to SpriteSheetSplitter.
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- Subfolders of the assets folder work on Windows now.
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## 2.15
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*November 29, 2018*
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### Bug fixes
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### π Bug fixes
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- Frame zero is not animated anymore.
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- Less spammy warnings.
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- Limited the max total alloted time to the players to 25s.
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- SpriteAnimation now a has reworked API and a pause function.
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### Bug fixes
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### π Bug fixes
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- Better error handling.
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- Reworked the commit system, fixing some big issues and reducing data usage.
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## 2.11
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*September 14, 2018*
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### Bug fixes
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### π Bug fixes
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- Fixed BufferedGroup performance issues.
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- Better handling of modules errors.
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## 2.9
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*August 21, 2018*
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### New feature
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### π New feature
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- Local test page design now matches the website one
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## 2.8
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*August 9, 2018*
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### Bug fixes
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### π Bug fixes
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- Reworked the Test case API.
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- Fixed some WEBGL memory leaks.
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## 2.7
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*August 1, 2018*
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### Bug fixes
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### π Bug fixes
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- Handling of the absence of a logo in the demo.
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- Limiting the size of the game summary.
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## 2.5
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*July 6, 2018*
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### New feature
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### π New feature
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- Game Params are now displayed in the local test page.
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## 2.4
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*June 25, 2018*
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### New feature
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### π New feature
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-[Buffered Groups](playground/graphics/graphics-6-advanced.md#buffered-groups) have been added.
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### Bug fixes
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### π Bug fixes
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- Test cases can now handle several lines as input.
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- The configuration verification does not check the presence of `welcome_en.html` in the first league anymore. It also concerns games with no league system.
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## 2.3
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*June 8, 2018*
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### Bug fixes
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### π Bug fixes
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- The `BindException` thrown when running a new instance of the game when the server is already on use has been caught. It now logs a warning.
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- A bug would prevent you from exporting a game that was too heavy. It is now fixed.
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## 2.2
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*June 4, 2018*
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### Bug fixes
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### π Bug fixes
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- Solo games agents not having colors would produce an error once uploaded on CodinGame. A default color has been added.
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- A regression would prevent the configuration form from being displayed. This feature is back.
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## 2.0
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*June 1, 2018*
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### New features
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### π New features
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-[Solo](playground/getting-started/tutorial-3-solo.md) and [Optimization](playground/getting-started/tutorial-4-opti.md) games have been added.
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- Implementation of Multiplayer and Solo classes extending from formerly used `AbstractPlayer`, `GameManager` and `GameRunner`. These features are *not* backward compatible.
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