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fix missing %s in format strings
1 parent f855719 commit 6245723

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addons/mod_loader/mod_loader.gd

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -478,9 +478,9 @@ func append_node_in_scene(modified_scene: Node, node_name: String = "", node_par
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func save_scene(modified_scene: Node, scene_path: String) -> void:
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var packed_scene := PackedScene.new()
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packed_scene.pack(modified_scene)
481-
ModLoaderUtils.log_debug("packing scene -> " % packed_scene, LOG_NAME)
481+
ModLoaderUtils.log_debug("packing scene -> %s" % packed_scene, LOG_NAME)
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packed_scene.take_over_path(scene_path)
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ModLoaderUtils.log_debug("save_scene - taking over path - new path -> " % packed_scene.resource_path, LOG_NAME)
483+
ModLoaderUtils.log_debug("save_scene - taking over path - new path -> %s" % packed_scene.resource_path, LOG_NAME)
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_saved_objects.append(packed_scene)
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486486

@@ -502,7 +502,7 @@ func get_mod_config(mod_dir_name: String = "", key: String = "") -> Dictionary:
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# Invalid mod ID
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if not mod_data.has(mod_dir_name):
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error_num = 1
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error_msg = "ERROR - Mod ID was invalid: " % mod_dir_name
505+
error_msg = "ERROR - Mod ID was invalid: %s" % mod_dir_name
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# Mod ID is valid
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if error_num == 0:

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