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_init_mod_data: add example folder path
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loader/mod_loader.gd

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@@ -284,7 +284,8 @@ func _setup_mods():
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# Add a mod's data to mod_data.
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# The mod_folder_path is just the folder name that was added to UNPACKED_DIR.
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# The mod_folder_path is just the folder name that was added to UNPACKED_DIR,
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# which depends on the name used in a given mod ZIP (eg "mods-unpacked/Folder-Name")
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func _init_mod_data(mod_folder_path):
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# The file name should be a valid mod id
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var mod_id = _get_file_name(mod_folder_path, false, true)

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