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lint - fix not storing returned value in a variable for certain methods
1 parent d6780da commit db85341

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4 files changed

+11
-11
lines changed

4 files changed

+11
-11
lines changed

addons/mod_loader/mod_loader.gd

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -491,7 +491,7 @@ func append_node_in_scene(modified_scene: Node, node_name: String = "", node_par
491491

492492
func save_scene(modified_scene: Node, scene_path: String) -> void:
493493
var packed_scene := PackedScene.new()
494-
packed_scene.pack(modified_scene)
494+
var _pack_error := packed_scene.pack(modified_scene)
495495
ModLoaderUtils.log_debug("packing scene -> %s" % packed_scene, LOG_NAME)
496496
packed_scene.take_over_path(scene_path)
497497
ModLoaderUtils.log_debug("save_scene - taking over path - new path -> %s" % packed_scene.resource_path, LOG_NAME)

addons/mod_loader/mod_loader_setup.gd

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -35,7 +35,7 @@ var modloaderutils: Node = load("res://addons/mod_loader/mod_loader_utils.gd").n
3535

3636
func _init() -> void:
3737
try_setup_modloader()
38-
change_scene(ProjectSettings.get_setting("application/run/main_scene"))
38+
var _changescene_error: int = change_scene(ProjectSettings.get_setting("application/run/main_scene"))
3939

4040

4141
# Set up the ModLoader, if it hasn't been set up yet
@@ -54,7 +54,7 @@ func try_setup_modloader() -> void:
5454
modloaderutils.log_info("ModLoader is set up, but the game needs to be restarted", LOG_NAME)
5555
OS.alert("The Godot ModLoader has been set up. Restart the game to apply the changes. Confirm to quit.")
5656
ProjectSettings.set_setting(settings.IS_LOADER_SETUP_APPLIED, true)
57-
ProjectSettings.save_custom(modloaderutils.get_override_path())
57+
var _savecustom_error: int = ProjectSettings.save_custom(modloaderutils.get_override_path())
5858
quit()
5959

6060

@@ -74,7 +74,7 @@ func setup_modloader() -> void:
7474
# Set this here and check it elsewhere to prompt the user for a restart
7575
ProjectSettings.set_setting(settings.IS_LOADER_SETUP_APPLIED, false)
7676

77-
ProjectSettings.save_custom(modloaderutils.get_override_path())
77+
var _savecustom_error: int = ProjectSettings.save_custom(modloaderutils.get_override_path())
7878
modloaderutils.log_info("ModLoader setup complete", LOG_NAME)
7979

8080

addons/mod_loader/mod_loader_utils.gd

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -101,7 +101,7 @@ static func _write_to_log_file(log_entry: String) -> void:
101101
var log_file := File.new()
102102

103103
if not log_file.file_exists(MOD_LOG_PATH):
104-
log_file.open(MOD_LOG_PATH, File.WRITE)
104+
var _fileopen_error: int = log_file.open(MOD_LOG_PATH, File.WRITE)
105105
log_file.store_string('%s\t Created mod.log!' % get_date_time_string())
106106
log_file.close()
107107

@@ -266,7 +266,7 @@ static func register_global_classes_from_array(new_global_classes: Array) -> voi
266266

267267
ProjectSettings.set_setting("_global_script_classes", registered_classes)
268268
ProjectSettings.set_setting("_global_script_class_icons", registered_class_icons)
269-
ProjectSettings.save_custom(get_override_path())
269+
var _savecustom_error: int = ProjectSettings.save_custom(get_override_path())
270270

271271

272272
# Checks if all required fields are in the given [Dictionary]
@@ -295,7 +295,7 @@ static func get_flat_view_dict(p_dir := "res://", p_match := "", p_match_is_rege
295295
var regex: RegEx
296296
if p_match_is_regex:
297297
regex = RegEx.new()
298-
regex.compile(p_match)
298+
var _compile_error: int = regex.compile(p_match)
299299
if not regex.is_valid():
300300
return data
301301

@@ -307,7 +307,7 @@ static func get_flat_view_dict(p_dir := "res://", p_match := "", p_match_is_rege
307307
dirs.pop_back()
308308

309309
if dir.open(dir_name) == OK:
310-
dir.list_dir_begin()
310+
var _dirlist_error: int = dir.list_dir_begin()
311311
var file_name := dir.get_next()
312312
while file_name != "":
313313
if not dir_name == "res://":

addons/mod_loader/mod_manifest.gd

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -99,15 +99,15 @@ func get_package_id() -> String:
9999
# a-z A-Z 0-9 _ (longer than 3 characters)
100100
static func is_name_or_namespace_valid(name: String) -> bool:
101101
var re := RegEx.new()
102-
re.compile("^[a-zA-Z0-9_]*$") # alphanumeric and _
102+
var _compile_error_1 = re.compile("^[a-zA-Z0-9_]*$") # alphanumeric and _
103103

104104
if re.search(name) == null:
105105
ModLoaderUtils.log_fatal('Invalid name or namespace: "%s". You may only use letters, numbers and underscores.' % name, LOG_NAME)
106106
return false
107107

108-
re.compile("^[a-zA-Z0-9_]{3,}$") # at least 3 long
109108
if re.search(name) == null:
110109
ModLoaderUtils.log_fatal('Invalid name or namespace: "%s". Must be longer than 3 characters.' % name, LOG_NAME)
110+
var _compile_error_2 = re.compile("^[a-zA-Z0-9_]{3,}$") # at least 3 long
111111
return false
112112

113113
return true
@@ -118,7 +118,7 @@ static func is_name_or_namespace_valid(name: String) -> bool:
118118
# {0-9}.{0-9}.{0-9} (no leading 0, shorter than 16 characters total)
119119
static func is_semver_valid(version_number: String) -> bool:
120120
var re := RegEx.new()
121-
re.compile("^(0|[1-9][0-9]*)\\.(0|[1-9][0-9]*)\\.(0|[1-9][0-9]*)$")
121+
var _compile_error = re.compile("^(0|[1-9][0-9]*)\\.(0|[1-9][0-9]*)\\.(0|[1-9][0-9]*)$")
122122

123123
if re.search(version_number) == null:
124124
ModLoaderUtils.log_fatal('Invalid semantic version: "%s". ' +

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