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Darkly77 edited this page Jun 21, 2023
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This wiki covers aspects of ModLoader in depth.
- Decompile the Game
- Install GodotSteam (mandatory if the game has Steam support)
- Set up your Godot project for modding
- Create your Mod Structure
- Create your Mod Files
- Use the API Methods
- Use the Logs
- Check if the ModLoader is already integrated into the game you want to mod. Only continue if that is not the case
- Set up the ModLoader
- Add ModLoader to your Godot Project.
- Also feel free to join our discord for any support questions.
- Decompiling Games
- GodotSteam
- Advanced Modding Techniques
- Overwriting Game Resources
- Logging Best Practices
ModLoader is based on the brilliant work done for Delta-V-Modding.
The core developers are: KANA, Darkly77, Ste, and otDan.
Additional code contributions by: Dami, Blade67, Ategon, and boardengineer.
Warning
This documentation has moved!
You can find it here: https://wiki.godotmodding.com/
- Home
- Getting Started
- ModLoader API
- Reference
- Guides
- Versions & Releases