Skip to content

Custom Doors

Andy B edited this page Apr 13, 2024 · 17 revisions

Adding CustomDoor components to custom models

  • Use gameobjects for multiple doors

Unsupported uses for custom doors

  • Misc RMB models (RmbBlock.Misc3dObjectRecords) like graveyard blocks do, move the model into RmbBlock.RmbSubRecord.Exterior.Block3dObjectRecords.
  • Interior building models (RmbBlock.RmbSubRecord.Interior.Block3dObjectRecords), use existing model pieces with a door.
  • Interior dungeon models (RdbObjects), use the "Entrance/Exit - Standalone" model in the WDE Dung. Parts list (model id 70300)

Notes

  • First model in RmbSubRecord is used for hit registration for the building so it should be the main / largest model with the doors. Other models can have doors, but they need to be in the bounding box used for building hit registration. (1% larger than model size)
Clone this wiki locally