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docs/cppcx/type-system-c-cx.md

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For an in-depth discussion of the C++/CX language projection and how it works under the covers, see these blog posts:
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1. [C++/CX Part 0 of \[n\]: An Introduction](http://blogs.msdn.com/b/vcblog/archive/2012/08/29/cxxcxpart00anintroduction.aspx)
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1. [C++/CX Part 0 of \[n\]: An Introduction](https://blogs.msdn.microsoft.com/vcblog/2012/08/29/ccx-part-0-of-n-an-introduction)
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2. [C++/CX Part 0 of \[n\]: An Introduction](http://blogs.msdn.com/b/vcblog/archive/2012/08/29/cxxcxpart00anintroduction.aspx)
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2. [C++/CX Part 1 of \[n\]: A Simple Class](https://blogs.msdn.microsoft.com/vcblog/2012/09/05/ccx-part-1-of-n-a-simple-class)
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3. [C++/CX Part 2 of \[n\]: Types That Wear Hats](http://blogs.msdn.com/b/vcblog/archive/2012/09/17/cxxcxpart02typesthatwearhats.aspx)
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3. [C++/CX Part 2 of \[n\]: Types That Wear Hats](https://blogs.msdn.microsoft.com/vcblog/2012/09/17/ccx-part-2-of-n-types-that-wear-hats)
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4. [C++/CX Part 3 of \[n\]: Under Construction](http://blogs.msdn.com/b/vcblog/archive/2012/10/05/cxxcxpart03underconstruction.aspx)
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4. [C++/CX Part 3 of \[n\]: Under Construction](https://blogs.msdn.microsoft.com/vcblog/2012/10/05/ccx-part-3-of-n-under-construction/)
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5. [C++/CX Part 4 of \[n\]: Static Member Functions](http://blogs.msdn.com/b/vcblog/archive/2012/10/19/cxxcxpart04staticmemberfunctions.aspx)
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5. [C++/CX Part 4 of \[n\]: Static Member Functions](https://blogs.msdn.microsoft.com/vcblog/2012/10/19/ccx-part-4-of-n-static-member-functions)
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## Windows metadata (.winmd) files
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When you compile a Universal Windows Platform app that's written in C++, the compiler generates the executable in native machine code, and also generates a separate Windows metadata (.winmd) file that contains descriptions of the public [!INCLUDE[wrt](../cppcx/includes/wrt-md.md)] types, which include classes, structs, enumerations, interfaces, parameterized interfaces, and delegates. The format of the metadata resembles the format that's used in .NET Framework assemblies. In a C++ component, the .winmd file contains only metadata; the executable code resides in a separate file. This is the case for the [!INCLUDE[wrt](../cppcx/includes/wrt-md.md)] components that are included with Windows. The WinMD file name must match or be a prefix of the root namespace in the source code. (For .NET Framework languages, the .winmd file contains both the code and the metadata, just like a .NET Framework assembly.)
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For more information, see [Deprecating types and members](../cppcx/deprecating-types-and-members-c-cx.md).
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## See Also
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[Visual C++ Language Reference](../cppcx/visual-c-language-reference-c-cx.md)
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[Visual C++ Language Reference](../cppcx/visual-c-language-reference-c-cx.md)

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