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Merge pull request #10607 from MicrosoftDocs/main638743756294072259sync_temp
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gamedev/unity/change-log-visual-studio-tools-for-unity.md

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Visual Studio Tools for Unity change log.
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## 17.13.1.0
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Released February 11, 2025
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### New Features
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- **Integration:**
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- Add support for `Awaitable` and `Awaitable<T>` in all compatible analyzers and suppressors.
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### Bug fixes
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- **Integration:**
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- Improved handling of solution events for the UPE.
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## 17.13.0.0
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Released January 22, 2025
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### Bug fixes
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- **Debugging:**
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- Properly report line and column information to the IDE.
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- Prevent exception when evaluating on a stackframe that doesn't exist anymore.
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- Fixed stepping issues.
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## 17.12.2.0
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Released Janary 7, 2025
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### Bug fixes
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- **Integration:**
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- Fixed [`UNT0006`](https://github.com/microsoft/Microsoft.Unity.Analyzers/blob/main/doc/UNT0006.md) when a unity message is wrongly referenced.
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- **Debugging:**
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- Improved type-filtering stability when debugging.
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## 17.12.1.0
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Released November 12, 2024
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### Bug fixes
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- **Integration:**
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- Improved Editor detection (and introduce a new setting to filter background processes).
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- Improved [`UNT0014`](https://github.com/microsoft/Microsoft.Unity.Analyzers/blob/main/doc/UNT0014.md) detection consistency.
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- **Debugging:**
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- Improved handling of dynamically generated assemblies.
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- Properly display the name of the domain the modules belong to.
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## 17.12.0.0
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Released September 10, 2024
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### New Features
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- **Integration:**
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- Added keyboard search to the UPE
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### Bug fixes
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- **Debugging:**
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- Fixed mapping of package cache files.
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- Properly display the name of the domain the modules belong to.
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## 17.11.2.0
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Released August 13, 2024
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