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docs/_breadcrumb/toc.yml

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items:
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- name: Visual Studio
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tocHref: /visualstudio/
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topicHref: /visualstudio/welcome-to-visual-studio
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topicHref: /visualstudio
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items:
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- name: Cross Platform
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tocHref: /visualstudio/cross-platform/
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topicHref: /visualstudio/cross-platform/cross-platform-mobile-development-in-visual-studio
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- name: Data Tools
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tocHref: /visualstudio/data-tools/
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topicHref: /visualstudio/data-tools/accessing-data-in-visual-studio
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- name: Extensibility
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tocHref: /visualstudio/extensibility/
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topicHref: /visualstudio/extensibility/extensibility-in-visual-studio
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- name: Documentation
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tocHref: /visualstudio/
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topicHref: /visualstudio/welcome-to-visual-studio
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items:
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- name: Inside the Visual Studio SDK
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tocHref: /visualstudio/extensibility/internals/
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topicHref: /visualstudio/extensibility/internals/inside-the-visual-studio-sdk
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- name: Debugger Extensibility
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tocHref: /visualstudio/extensibility/debugger/
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topicHref: /visualstudio/extensibility/debugger/visual-studio-debugger-extensibility
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- name: User Experience Guidelines
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tocHref: /visualstudio/extensibility/ux-guidelines/
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topicHref: /visualstudio/extensibility/visual-studio-user-experience-guidelines
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- name: IDE
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tocHref: /visualstudio/ide/
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topicHref: /visualstudio/ide/index
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items:
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- name: Deployment
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tocHref: /visualstudio/deployment/
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topicHref: /visualstudio/deployment/deploying-applications-services-and-components
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- name: Designers
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tocHref: /visualstudio/designers/
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topicHref: /visualstudio/designers/designing-user-interfaces
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- name: CSharp IDE
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tocHref: /visualstudio/csharp-ide/
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topicHref: /visualstudio/csharp-ide/using-the-visual-studio-development-environment-for-csharp
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- name: Code Quality
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tocHref: /visualstudio/code-quality/
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topicHref: /visualstudio/code-quality/analyzing-application-quality-by-using-code-analysis-tools
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- name: Modeling Architecture
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tocHref: /visualstudio/modeling/
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topicHref: /visualstudio/modeling/analyze-and-model-your-architecture
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- name: Debugging
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tocHref: /visualstudio/debugger/
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topicHref: /visualstudio/debugger/debugging-in-visual-studio
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- name: Cross Platform
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tocHref: /visualstudio/cross-platform/
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topicHref: /visualstudio/cross-platform/cross-platform-mobile-development-in-visual-studio
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- name: Data Tools
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tocHref: /visualstudio/data-tools/
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topicHref: /visualstudio/data-tools/accessing-data-in-visual-studio
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- name: Extensibility
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tocHref: /visualstudio/extensibility/
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topicHref: /visualstudio/extensibility/extensibility-in-visual-studio
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items:
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- name: DIA SDK
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tocHref: /visualstudio/debugger/debug-interface-access/
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topicHref: /visualstudio/debugger/debug-interface-access/debug-interface-access-sdk
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- name: Profiling
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tocHref: /visualstudio/profiling/
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topicHref: /visualstudio/profiling/profiling-tools
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- name: Testing
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tocHref: /visualstudio/test/
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topicHref: /visualstudio/test/improve-code-quality
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- name: Workflow Designer
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tocHref: /visualstudio/workflow-designer/
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topicHref: /visualstudio/workflow-designer/developing-applications-with-the-workflow-designer
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- name: Reference
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tocHref: /visualstudio/ide/reference/
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topicHref: /visualstudio/ide/reference/visual-studio-reference
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- name: Inside the Visual Studio SDK
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tocHref: /visualstudio/extensibility/internals/
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topicHref: /visualstudio/extensibility/internals/inside-the-visual-studio-sdk
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- name: Debugger Extensibility
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tocHref: /visualstudio/extensibility/debugger/
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topicHref: /visualstudio/extensibility/debugger/visual-studio-debugger-extensibility
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- name: User Experience Guidelines
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tocHref: /visualstudio/extensibility/ux-guidelines/
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topicHref: /visualstudio/extensibility/visual-studio-user-experience-guidelines
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- name: IDE
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tocHref: /visualstudio/ide/
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topicHref: /visualstudio/ide/index
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items:
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- name: XML Tools
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tocHref: /visualstudio/xml-tools/
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topicHref: /visualstudio/xml-tools/xml-tools-in-visual-studio
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- name: MSBuild
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tocHref: /visualstudio/msbuild/
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topicHref: /visualstudio/msbuild/msbuild1
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- name: Installation
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tocHref: /visualstudio/install/
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topicHref: /visualstudio/install/install-visual-studio-2015
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- name: JavaScript
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tocHref: /visualstudio/javascript/
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topicHref: /visualstudio/javascript/javascript-in-visual-studio
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- name: Porting
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tocHref: /visualstudio/porting/
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topicHref: /visualstudio/porting/porting-migrating-and-upgrading-visual-studio-projects
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- name: Python
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tocHref: /visualstudio/python/
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topicHref: /visualstudio/python/getting-started-with-python
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- name: Deployment
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tocHref: /visualstudio/deployment/
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topicHref: /visualstudio/deployment/deploying-applications-services-and-components
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- name: Designers
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tocHref: /visualstudio/designers/
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topicHref: /visualstudio/designers/designing-user-interfaces
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- name: CSharp IDE
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tocHref: /visualstudio/csharp-ide/
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topicHref: /visualstudio/csharp-ide/using-the-visual-studio-development-environment-for-csharp
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- name: Code Quality
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tocHref: /visualstudio/code-quality/
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topicHref: /visualstudio/code-quality/analyzing-application-quality-by-using-code-analysis-tools
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- name: Modeling Architecture
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tocHref: /visualstudio/modeling/
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topicHref: /visualstudio/modeling/analyze-and-model-your-architecture
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- name: Debugging
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tocHref: /visualstudio/debugger/
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topicHref: /visualstudio/debugger/debugging-in-visual-studio
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items:
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- name: DIA SDK
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tocHref: /visualstudio/debugger/debug-interface-access/
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topicHref: /visualstudio/debugger/debug-interface-access/debug-interface-access-sdk
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- name: Profiling
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tocHref: /visualstudio/profiling/
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topicHref: /visualstudio/profiling/profiling-tools
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- name: Testing
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tocHref: /visualstudio/test/
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topicHref: /visualstudio/test/improve-code-quality
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- name: Workflow Designer
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tocHref: /visualstudio/workflow-designer/
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topicHref: /visualstudio/workflow-designer/developing-applications-with-the-workflow-designer
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- name: Reference
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tocHref: /visualstudio/ide/reference/
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topicHref: /visualstudio/ide/reference/visual-studio-reference
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items:
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- name: XML Tools
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tocHref: /visualstudio/xml-tools/
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topicHref: /visualstudio/xml-tools/xml-tools-in-visual-studio
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- name: MSBuild
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tocHref: /visualstudio/msbuild/
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topicHref: /visualstudio/msbuild/msbuild1
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- name: Installation
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tocHref: /visualstudio/install/
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topicHref: /visualstudio/install/install-visual-studio-2015
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- name: JavaScript
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tocHref: /visualstudio/javascript/
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topicHref: /visualstudio/javascript/javascript-in-visual-studio
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- name: Port, Migrate, Upgrade
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tocHref: /visualstudio/porting/
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topicHref: /visualstudio/porting/port-migrate-and-upgrade-visual-studio-projects
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- name: Python
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tocHref: /visualstudio/python/
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topicHref: /visualstudio/python/getting-started-with-python
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docs/debugger/configure-firewall-for-remote-debugging-dialog-box.md

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## See Also
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[Debugger Security](../debugger/debugger-security.md)
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[Set Up the Remote Tools on the Device](../Topic/Set%20Up%20the%20Remote%20Tools%20on%20the%20Device.md)
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[Remote Debugging](../debugger/remote-debugging.md)
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[Debugging User Interface Reference](../debugger/debugging-user-interface-reference.md)

docs/debugger/debugging-managed-code.md

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[Debugging Script and Web Applications](../debugger/debugging-web-applications-and-script.md)
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Describes common debugging problems and techniques you may encounter when debugging script and Web applications.
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[What’s New for the Debugger in Visual Studio 2015](../debugger/whats-new-for-the-debugger-in-visual-studio-2015.md)
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[What’s New for the Debugger in Visual Studio 2015](../debugger/what-s-new-for-the-debugger-in-visual-studio.md)
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Description of new debugging features added in this release of [!INCLUDE[vsprvs](../code-quality/includes/vsprvs_md.md)].
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[Debugging Home Page](../debugger/debugging-in-visual-studio.md)

docs/debugger/error-firewall-no-authentication.md

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> [!NOTE]
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> The remote debugger is able to automatically configure the Windows Firewall. When using a firewall other than the Windows Firewall such as third party software firewall or a hardware firewall, the firewall must be manually configured to allow remote debugging. To do so, allow traffic on TCP/IP ports that msvsmon.exe is listening on. By default, these are port 4018 and 4019, where 4018 is used on all Operating Systems, and 4019 is used only on Windows x64 to allow debugging x86 processes.
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For more information, see [Remote Debugging](../debugger/remote-debugging.md).

docs/debugger/error-firewall-on-local-machine.md

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# Error: Firewall on Local Machine
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The Internet Connection Firewall on the local machine, the machine you are running Visual Studio from, is not set up to allow remote debugging. For managed or native remote debugging with the default transport, the TCP 135 port must be opened for DCOM traffic. File and printer sharing must be opened, and devenv.exe must be added to the exceptions list. Opening some IPSEC ports may be necessary as well.
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For more information, see [Remote Debugging](../debugger/remote-debugging.md).

docs/debugger/error-mixed-mode-debugging-for-ia64-processes-is-unsupported.md

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- Build a 32-bit version of your application for debugging.
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[Set Up the Remote Tools on the Device](../Topic/Set%20Up%20the%20Remote%20Tools%20on%20the%20Device.md)
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[Remote Debugging](../debugger/remote-debugging.md)

docs/debugger/error-mixed-mode-debugging-for-x64-processes-is-supported-only-when-using-microsoft-dotnet-framework-4-or-greater.md

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[Remote Debugging](../debugger/remote-debugging.md)

docs/debugger/error-mixed-mode-debugging-is-supported-only-when-using-microsoft-dotnet-framework-2-0-or-greater.md

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- Upgrade the [!INCLUDE[dnprdnshort](../code-quality/includes/dnprdnshort_md.md)] to version 2.0, 3.0, 3.5, or 4.0.
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[Set Up the Remote Tools on the Device](../Topic/Set%20Up%20the%20Remote%20Tools%20on%20the%20Device.md)
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[Remote Debugging](../debugger/remote-debugging.md)

docs/debugger/error-remote-computer-could-not-initiate-dcom-communications.md

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### To correct this error
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1. If the local machine has Windows Firewall enabled, see [Remote Debugging](../debugger/remote-debugging.md) for instructions about how to configure the firewall for local debugging.
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3. To restore Windows authentication, try rebooting both machines. Examine event logs on local and remote machines for Kerberos errors and contact domain administrators for known problems.
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## See Also
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[Remote Debugging](../debugger/remote-debugging.md)

docs/debugger/error-remote-machine-does-not-appear-in-a-remote-connections-dialog.md

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- Antivirus software is blocking communication between Visual Studio and the remote machine. To fix this, configure antivirus software to allow Visual Studio and the remote debugger (msvsmon) to communicate.
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[Set Up the Remote Tools on the Device](../Topic/Set%20Up%20the%20Remote%20Tools%20on%20the%20Device.md)
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[Remote Debugging](../debugger/remote-debugging.md)

docs/debugger/error-the-microsoft-visual-studio-remote-debugging-monitor-msvsmon-exe-does-not-appear-to-be-running-on-the-remote-computer.md

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# Error: The Microsoft Visual Studio Remote Debugging Monitor (MSVSMON.EXE) does not appear to be running on the remote computer.
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This error message means that Visual Studio could not find the correct instance of the Visual Studio Remote Debugging Monitor on the remote computer. The Visual Studio Remote Debugging Monitor must be installed for remote debugging to work. For information about downloading and setting up the remote debugger, see [Set Up the Remote Tools on the Device](../Topic/Set%20Up%20the%20Remote%20Tools%20on%20the%20Device.md).
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This error message means that Visual Studio could not find the correct instance of the Visual Studio Remote Debugging Monitor on the remote computer. The Visual Studio Remote Debugging Monitor must be installed for remote debugging to work. For information about downloading and setting up the remote debugger, see [Remote Debugging](../debugger/remote-debugging.md).
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> [!IMPORTANT]
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> If you believe you have received this message because of a product bug, please report this issue to Visual Studio [Send a Smile](../Topic/Visual%20Studio%20Send%20a%20Smile%20Instructions.md). If you need more help, see [Talk to Us](../ide/talk-to-us.md) for ways to contact Microsoft.

docs/debugger/error-the-visual-studio-remote-debugger-service-on-the-target-computer-cannot-connect-back-to-this-computer.md

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### To correct this error
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1. Make sure the Visual Studio Remote Debugger service is correctly set up on the remote computer. For more information, see [Remote Debugging](../debugger/remote-debugging.md).
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2. Run the remote debugger service under an account that can access the debugger host computer, as shown in the previous table.
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docs/debugger/error-unable-to-connect-to-the-machine-name-the-machine-cannot-be-found-on-the-network.md

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[Remote Debugging](../debugger/remote-debugging.md)
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[Debugger Settings and Preparation](../debugger/debugger-settings-and-preparation.md)

docs/debugger/error-unable-to-initiate-dcom-communication.md

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### To correct this error
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- If the remote machine has Windows Firewall enabled, see [Remote Debugging](../debugger/remote-debugging.md) for instructions about how to configure the firewall for local debugging.
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docs/debugger/how-can-i-use-debugger-windows-while-debugging-a-foreground-program-q.md

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I am trying to debug a screen-painting problem. To observe this problem, I have to keep my program in the foreground, which means I do not have access to the debugging windows. What can I do?
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If you have a second computer, you can use remote debugging. With a two-computer setup, you can watch the screen painting on the remote computer while you operate the debugger on the host. For more information on remote debugging, see [Setting Up Remote Debugging](../Topic/Set%20Up%20the%20Remote%20Tools%20on%20the%20Device.md).
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If you have a second computer, you can use remote debugging. With a two-computer setup, you can watch the screen painting on the remote computer while you operate the debugger on the host. For more information on remote debugging, see [Remote Debugging](../debugger/remote-debugging.md).
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## See Also
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[Debugging Native Code FAQs](../debugger/debugging-native-code-faqs.md)

docs/debugger/introducing-spy-increment.md

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- Set [message options](_asug_choosing_message_options) by using complex message log selection parameters.
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- Set [message option](../debugger/how-to-open-messages-view-from-find-window.md) by using complex message log selection parameters.
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Spy++ has a toolbar and hyperlinks to help you work faster. It also provides a **Refresh** command to update the active view, a **Window Finder Tool** to make spying easier, and a **Font** dialog box to customize view windows. Additionally, Spy++ lets you save and restore user preferences.
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docs/debugger/message-options-dialog-box.md

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[Searching for a Message in Messages View](../debugger/how-to-search-for-a-message-in-messages-view.md)
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[Opening Messages View from Find Window](_asug_choosing_message_options)
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[Opening Messages View from Find Window](../debugger/how-to-open-messages-view-from-find-window.md)
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[Messages View](../debugger/messages-view.md)

docs/debugger/message-properties-dialog-box.md

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[Spy++ Reference](../debugger/spy-increment-reference.md)
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[Opening Messages View from Find Window](_asug_choosing_message_options)
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[Opening Messages View from Find Window](../debugger/how-to-open-messages-view-from-find-window.md)
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[Searching for a Message in Messages View](../debugger/how-to-search-for-a-message-in-messages-view.md)

docs/debugger/message-search-dialog-box.md

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[Searching for a Message in Messages View](../debugger/how-to-search-for-a-message-in-messages-view.md)
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[Opening Messages View from Find Window](_asug_choosing_message_options)
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[Opening Messages View from Find Window](../debugger/how-to-open-messages-view-from-find-window.md)
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[Messages View](../debugger/messages-view.md)

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