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docs/extensibility/debugger/reference/bp-cond-style.md

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title: "BP_COND_STYLE | Microsoft Docs"
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ms.date: "11/04/2016"
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ms.topic: "conceptual"
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f1_keywords:
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f1_keywords:
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- "BP_COND_STYLE"
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helpviewer_keywords:
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helpviewer_keywords:
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- "BP_COND_STYLE enumeration"
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ms.assetid: a93b1412-f447-48a1-af9d-38f3dbb3092f
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author: "gregvanl"
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ms.author: "gregvanl"
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manager: jillfra
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ms.workload:
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ms.workload:
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- "vssdk"
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---
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# BP_COND_STYLE
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Specifies the breakpoint condition style for pending and bound breakpoints.
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## Syntax
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```cpp
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enum enum_BP_COND_STYLE { 
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BP_COND_NONE = 0x0000,
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BP_COND_WHEN_TRUE = 0x0001,
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BP_COND_WHEN_CHANGED = 0x0002
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};
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typedef DWORD BP_COND_STYLE;
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```
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```csharp
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public enum enum_BP_COND_STYLE { 
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BP_COND_NONE = 0x0000,
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BP_COND_WHEN_TRUE = 0x0001,
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BP_COND_WHEN_CHANGED = 0x0002
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};
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```
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## Members
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BP_COND_NONE
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Fires the breakpoint when the breakpoint's position is reached. No breakpoint condition specified.
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BP_COND_WHEN_TRUE
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Fires the breakpoint only when the conditional expression associated with the breakpoint evaluates to `true`.
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BP_COND_WHEN_CHANGED
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Fires the breakpoint only when the value of the conditional expression associated with the breakpoint has changed from its previous evaluation.
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## Remarks
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Used for the `styleCondition` member of the [BP_CONDITION](../../../extensibility/debugger/reference/bp-condition.md) structure.
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## Requirements
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Header: msdbg.h
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Namespace: Microsoft.VisualStudio.Debugger.Interop
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Assembly: Microsoft.VisualStudio.Debugger.Interop.dll
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## See Also
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[Enumerations](../../../extensibility/debugger/reference/enumerations-visual-studio-debugging.md)
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[BP_CONDITION](../../../extensibility/debugger/reference/bp-condition.md)
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Specifies the breakpoint condition style for pending and bound breakpoints.
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## Syntax
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```cpp
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enum enum_BP_COND_STYLE {
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BP_COND_NONE = 0x0000,
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BP_COND_WHEN_TRUE = 0x0001,
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BP_COND_WHEN_CHANGED = 0x0002
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};
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typedef DWORD BP_COND_STYLE;
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```
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```csharp
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public enum enum_BP_COND_STYLE {
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BP_COND_NONE = 0x0000,
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BP_COND_WHEN_TRUE = 0x0001,
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BP_COND_WHEN_CHANGED = 0x0002
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};
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```
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## Members
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BP_COND_NONE
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Fires the breakpoint when the breakpoint's position is reached. No breakpoint condition specified.
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BP_COND_WHEN_TRUE
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Fires the breakpoint only when the conditional expression associated with the breakpoint evaluates to `true`.
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BP_COND_WHEN_CHANGED
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Fires the breakpoint only when the value of the conditional expression associated with the breakpoint has changed from its previous evaluation.
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## Remarks
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Used for the `styleCondition` member of the [BP_CONDITION](../../../extensibility/debugger/reference/bp-condition.md) structure.
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## Requirements
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Header: msdbg.h
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Namespace: Microsoft.VisualStudio.Debugger.Interop
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Assembly: Microsoft.VisualStudio.Debugger.Interop.dll
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## See Also
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[Enumerations](../../../extensibility/debugger/reference/enumerations-visual-studio-debugging.md)
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[BP_CONDITION](../../../extensibility/debugger/reference/bp-condition.md)

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