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Merge pull request #5784 from TerryGLee/tglee-patch16
[debug] fix typo
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docs/debugger/graphics/16bpp-render-target-format-variant.md

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@@ -20,7 +20,7 @@ Sets the pixel format to DXGI_FORMAT_B5G6R5_UNORM for all render targets and bac
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A 16-bpp render target format can reduce memory band with usage when your application has the following conditions:
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- Doesn't require high-fidelity color reproduction.
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- Doesn't require an alpha channel.
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- Doesn't ofent have smooth gradients (which are susceptible to banding artifacts under reduced color fidelity).
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- Doesn't often have smooth gradients (which are susceptible to banding artifacts under reduced color fidelity).
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Other strategies to reduce memory bandwidth include:
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- Reduce the amount of overdraw or alpha-blending.

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