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docs/extensibility/debugger/reference/guid-array.md

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title: "GUID_ARRAY | Microsoft Docs"
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ms.date: "11/04/2016"
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ms.topic: "conceptual"
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helpviewer_keywords:
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helpviewer_keywords:
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- "GUID_ARRAY structure"
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ms.assetid: 9e12500c-2c1c-49b1-a0ba-e08366c97eb8
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author: "gregvanl"
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ms.author: "gregvanl"
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manager: jillfra
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ms.workload:
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ms.workload:
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- "vssdk"
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---
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# GUID_ARRAY
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Describes an array of unique identifiers for available debug engines.
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## Syntax
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```cpp
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typedef struct tagGUID_ARRAY
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{
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DWORD dwCount;
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GUID *Members;
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} GUID_ARRAY;
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```
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```csharp
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public struct GUID_ARRAY
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{
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public uint dwCount;
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public Guid Members;
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}
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```
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## Terms
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dwCount
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Number of unique identifiers in the array.
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Members
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Array that contains unique identifiers.
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## Remarks
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This structure is returned by the [GetEngineFilter](../../../extensibility/debugger/reference/idebugprocess3-getenginefilter.md) method.
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## Requirements
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Header: Msdbg.h
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Namespace: Microsoft.VisualStudio.Debugger.Interop
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Assembly: Microsoft.VisualStudio.Debugger.Interop.dll
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## See Also
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[Structures and Unions](../../../extensibility/debugger/reference/structures-and-unions.md)
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[GetEngineFilter](../../../extensibility/debugger/reference/idebugprocess3-getenginefilter.md)
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Describes an array of unique identifiers for available debug engines.
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## Syntax
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```cpp
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typedef struct tagGUID_ARRAY
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{
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DWORD dwCount;
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GUID *Members;
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} GUID_ARRAY;
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```
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```csharp
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public struct GUID_ARRAY
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{
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public uint dwCount;
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public Guid Members;
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}
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```
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## Terms
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dwCount
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Number of unique identifiers in the array.
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Members
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Array that contains unique identifiers.
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## Remarks
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This structure is returned by the [GetEngineFilter](../../../extensibility/debugger/reference/idebugprocess3-getenginefilter.md) method.
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## Requirements
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Header: Msdbg.h
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Namespace: Microsoft.VisualStudio.Debugger.Interop
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Assembly: Microsoft.VisualStudio.Debugger.Interop.dll
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## See Also
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[Structures and Unions](../../../extensibility/debugger/reference/structures-and-unions.md)
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[GetEngineFilter](../../../extensibility/debugger/reference/idebugprocess3-getenginefilter.md)

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