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docs/debugger/debug-multithreaded-applications-in-visual-studio.md

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@@ -61,7 +61,7 @@ Visual Studio provides different tools for use in debugging multithreaded apps.
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Debugging a multithreaded application that has a user interface can be especially difficult. In that case, you might consider running the application on a second computer and using remote debugging. For information, see [Remote Debugging](../debugger/remote-debugging.md).
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## In This Section
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[Get started debugging a multithreaded application](../debugger/how-to-use-the-tasks-window.md).
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[Get started debugging a multithreaded application](../debugger/using-the-tasks-window.md).
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A guided tour of thread debugging features, with emphasis on features in the **Threads** window [!INCLUDE[vs_orcas_long](../debugger/includes/vs_orcas_long_md.md)].
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[Debug Threads and Processes](../debugger/debug-threads-and-processes.md)

docs/debugger/debugging-dll-projects.md

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- If you have a project for the calling application, you can open that project and start execution from the **Debug** menu. For more information, see [Getting started with the debugger](../debugger/getting-started-with-the-debugger.md).
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- If the calling application is an existing program already deployed on a test or production computer and is already running you can attach to it. Use this method if the DLL is a control hosted by Internet Explorer, or a control on a Web page. For more information, see [How to: Attach to a Running Process](../debugger/attach-to-a-running-processes-with-the-visual-studio-debugger.md).
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- If the calling application is an existing program already deployed on a test or production computer and is already running you can attach to it. Use this method if the DLL is a control hosted by Internet Explorer, or a control on a Web page. For more information, see [How to: Attach to a Running Process](../debugger/attach-to-running-processes-with-the-visual-studio-debugger.md).
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- You can debug it from the DLL project. For more information, see [How to: Debug from a DLL Project](../debugger/how-to-debug-from-a-dll-project.md).
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docs/debugger/project-settings-for-a-cpp-debug-configuration.md

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To debug project types such as static libraries and DLLs, your Visual Studio project must be able to find the correct files. When source code is available, you can add static libraries and DLLs as separate projects to the same solution (this makes debugging easy). For information on creating these project types, see [Creating and using a Dynamic Link Library (DLL)](/cpp/build/walkthrough-creating-and-using-a-dynamic-link-library-cpp) and [Creating a using a static library](/cpp/windows/walkthrough-creating-and-using-a-static-library-cpp). With source code available, you can also create a new Visual Studio project by choosing **File / New / Project From Existing Code**.
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To debug DLLs that are external to your project, see [Debugging DLL projects](../debugger/debugging-dll-projects#vxtskdebuggingdllprojectsexternal). If you need to debug your own DLL project, but don't have access to the project for the calling application, see [How to debug from a DLL project](../debugger/how-to-debug-from-a-dll-project.md).
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To debug DLLs that are external to your project, see [Debugging DLL projects](../debugger/debugging-dll-projects.md#vxtskdebuggingdllprojectsexternal). If you need to debug your own DLL project, but don't have access to the project for the calling application, see [How to debug from a DLL project](../debugger/how-to-debug-from-a-dll-project.md).
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## See Also
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[Debugging Native Code](../debugger/debugging-native-code.md)

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