Skip to content

Commit a1db749

Browse files
Merge pull request #13010 from TylerMSFT/outputwindow
typo
2 parents 068fe62 + eac7f07 commit a1db749

File tree

1 file changed

+3
-3
lines changed

1 file changed

+3
-3
lines changed

gamedev/unreal/get-started/vs-tools-unreal-quickstart.md

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
---
22
title: "Quickstart: Visual Studio Tools for Unreal Engine"
33
description: "Learn about Visual Studio Tools for Unreal Engine, a free Visual Studio extension that helps you develop games with Unreal Engine"
4-
ms.date: 08/23/2024
4+
ms.date: 09/04/2024
55
ms.topic: quickstart
66
ms.service: visual-studio
77
ms.subservice: unreal-engine-tools
@@ -53,9 +53,9 @@ As of Visual Studio 2022 version 17.7, the Visual Studio Tools for Unreal Engine
5353

5454
The build output window in Visual Studio is where you can see the progress of the build and any errors or warnings that occur. You can open the build output window from the Visual Studio main menu via **View** > **Output**.
5555

56-
Starting in Visual Studio 2022 17.12, you can double-click on an absolute path to a file in the output window to open that file in Visual Studio. The source code must be part of the Visual Studio solution and the path in the output window must be an absolute path.
56+
Starting in Visual Studio 2022 17.12, you can double-click on an absolute path to a file in the output window to open that file in Visual Studio. The source code must be part of the Visual Studio solution and the path in the output window must be an absolute path. This works when building Unreal Engine projects in Visual Studio or other types of projects.
5757

58-
The following screenshot shows the output windows for a build of the LyraStarterGame sample. The user has double-clicked on the warning from `LyraCharacter.generated.h`. Because the absolute path to that file is provided, double-clicking it opened the file in the editor.
58+
The following screenshot shows the output window for a build of the LyraStarterGame sample. The user has double-clicked on the warning from `LyraCharacter.generated.h`. Because the absolute path to that file is provided, double-clicking it opened the file in the editor.
5959

6060
:::image type="content" source="../media/vs-unreal-engine-output-window.png" alt-text="A screenshot of the Visual Studio output window. The LyraCharacter.generated.h file is highlighted because the absolute path is specified and the user double-clicked it to open the LyrCharacter.generated.h file." lightbox="../media/vs-unreal-engine-output-window.png":::
6161

0 commit comments

Comments
 (0)