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docs/debugger/mfc-debugging-techniques.md

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@@ -50,7 +50,7 @@ If you are debugging an MFC program, these debugging techniques may be useful.
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- [Customizing object dumps](#BKMK_Customizing_object_dumps)
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[Reducing the size of an MFC Debug build](#BKMK_Reducing_the_size_of_an_MFC_Debug_build)
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- [Reducing the size of an MFC Debug build](#BKMK_Reducing_the_size_of_an_MFC_Debug_build)
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- [Building an MFC app with debug information for selected modules](#BKMK_Building_an_MFC_app_with_debug_information_for_selected_modules)
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**Nonobject Allocations**
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Notice that some allocations are objects (such as `CPerson`) and some are nonobject allocations. "Nonobject allocations" are allocations for objects not derived from `CObject` or allocations of primitive C types such as `char`, `int`, or `long`. If the **CObject-**derived class allocates additional space, such as for internal buffers, those objects will show both object and nonobject allocations.
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Notice that some allocations are objects (such as `CPerson`) and some are nonobject allocations. "Nonobject allocations" are allocations for objects not derived from `CObject` or allocations of primitive C types such as `char`, `int`, or `long`. If the <strong>CObject-</strong>derived class allocates additional space, such as for internal buffers, those objects will show both object and nonobject allocations.
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**Preventing Memory Leaks**
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