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Merge pull request #6663 from ghogen/target-platforms
Add note about Win32 target platform
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docs/ide/how-to-configure-projects-to-target-platforms.md

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@@ -46,6 +46,10 @@ The **Configuration Manager** provides a way for you to quickly add a new platfo
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The properties for all projects that target the 64-bit platform are updated, and the next build of the project will be optimized for 64-bit platforms.
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> [!NOTE]
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> The **Win32** platform name is used for C++ projects, and it means **x86**. Visual Studio considers both project-level platforms and solution-level platforms, and the project platforms come from the language-specific project systems. C++ projects use **Win32** and **x64**, but the solution platforms use **x86** and **x64**. When you choose **x86** as the solution configuration, Visual Studio selects the **Win32** platform for C++ projects. To see both project-level platform and solution-level platform settings, open **Configuration Manager** and note the two platform settings. The solution-level platform is shown in the **Active solution platform** dropdown, and the table shows the project-level platform for each project.
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> ![Screenshot showing solution platform and project platform](media/project-platform-win32.png)
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## Target platforms in the Project Designer
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The **Project Designer** also provides a way to target different platforms with your project. If selecting one of the platforms included in the list in the **New Solution Platform** dialog box does not work for your solution, you can create a custom configuration name and modify the settings in the **Project Designer** to target the correct platform.
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