Releases: SolidAlloy/GenericUnityObjects
Releases · SolidAlloy/GenericUnityObjects
2.10.4
2.10.4 (2021-09-30)
Bug Fixes
- Started saving config changes to disk immediately after a change in generated assemblies (1cec201)
2.10.3
2.10.3 (2021-09-29)
Bug Fixes
- Fixed MissingReferenceException sometimes appearing on MacOS (06f5298)
2.10.2
2.10.2 (2021-09-27)
Bug Fixes
- Fixed ArgumentNullException after script reloading (0486764)
- Fixed incorrect type name when using UnityEvent with GenericScriptableObject (a67f794)
2.10.1
2.10.1 (2021-09-26)
Bug Fixes
- Fixed the correct type not being found in MonoScript if the class was not the first in the file (a1edfe5)
2.10.0
2.10.0 (2021-09-16)
Features
- Added a checkbox in project settings allowing to put the + button next to all GenericScriptableObject fields regardless of the Creatable attribute (5caf05b)
- Fixed an issue with selector component not being recognized after pulling changes from git repo (2026c76)
- Made responses in the unity event drawer draggable (8292067)
2.9.0
2.9.0 (2021-09-05)
Bug Fixes
- Added automatic recompilation when an asset is not recognized (73fce44)
- Fixed an issue with databases being emptied when a Unity project is first opened after cloning (4d1e94d)
- Fixed compilation key not being removed on editor quit (bb84de2)
- Fixed CompilationHelper not executing scripts reload when needed (9fdc02c)
- Fixed NullReferenceException when there are broken assemblies (ed9bff2)
- Moved compilation-related fields of PersistentStorage to PlayerPrefs (96b0bfc)
- Started reimporting assemblies that failed to import properly the first time (07ca05e)
- Started reimporting created assets along with the corresponding assemblies when a MonoScript is lost (f2cf56d)
- Started reimporting created assets of failed assemblies on next domain reload (583f74b)
- Started skipping assembly reimport if we were not able to fix the assembly previously (5e75444)
Features
- Added PlayerPrefs overloads for PersistentStorage save-loading methods (2247f7b)
2.8.1
2.8.1 (2021-09-02)
Bug Fixes
- Fixed generic scriptable objects with multiple type arguments having incorrect constraints when choosing generic arguments (3eb0419)
2.8.0
2.8.0 (2021-08-31)
Bug Fixes
- Fixed NullReferenceException when adding new generic monobehaviour components (03f17bf)
Features
- Started drawing easy buttons in generic unityobjects inspectors if the package is installed (ed0c74a)
2.7.1
2.7.1 (2021-08-30)
Bug Fixes
- Fixed constant reloading when importing a generic type with a GUID reference to an icon but no texture in the project (2698e47)
2.7.0
2.7.0 (2021-08-28)
Bug Fixes
- Added a verbose warning message if a MonoScript is not found inside a generated assembly (6cf4d08)
Features
- Added ConcreteClassAdded event to ConcreteClassCreator (e33f4b8)
- Added new GenericScriptableArchitecture assemblies to InternalsVisibleTo (91fabe0)
- Added ObjectSelectorHelper.ShowGenericSelector() method (387899f)
- Added the ApplyToChildren attribute (9ade420)