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docs/installation/installation.md

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@@ -41,7 +41,8 @@ Use with caution:
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1. Open your **Unity Hub** and select the **Project** you are presently working on or create a **New Project**.
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1. From the menu bar, navigate to **Window** > **Package Manager**.
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1. Click the plus sign ![Add](/img/add.png) in the **Package Manager** status bar and select **Add package by name..**.
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1. When using 2021.3+ click the plus sign ![Add](/img/add.png) in the **Package Manager** status bar and select **Add package by name**.
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1. If using 2020.3LTS there is no option to add by package name, instead click **Add package from git URL**.
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![Package Installed](/img/install/addbyname.png)
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* [Boss Room](../learn/bossroom/getting-started-boss-room.md)
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* [2D Spaceshooter Bitesize Sample](../learn/bitesize/bitesize-spaceshooter.md)
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* [Invaders Bitesize Sample](../learn/bitesize/bitesize-invaders.md)
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* [Client-Driven Bitesize Sample](../learn/bitesize/bitesize-clientdriven.md)
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* [Client-Driven Bitesize Sample](../learn/bitesize/bitesize-clientdriven.md)

docs/tutorials/goldenpath_series/gp_module_two.md

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if (t_now - last_t > 0.5f)
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{
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last_t = t_now;
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Debug.Log("Server set its var to: " + ServerNetworkVariable.Value + ", has client var at: " +
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ClientNetworkVariable.Value);
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Debug.Log("Server set its var to: " + ServerNetworkVariable.Value);
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}
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}
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}

docs/tutorials/helloworld.md

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Now we will test that the command line helper script works.
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1. Select **File** > **Build and Run**.
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1. Create a new folder called `Build` inside your Golden Path project folder.
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1. Create a new folder called `Build` inside your Hello World project folder.
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1. **Save As** the binary `HelloWorld`.
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1. Your project will build and launch in a new window, and you should see the plane.
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1. Quit your app.

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