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Copy file name to clipboardExpand all lines: docs/about.md
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description: Learn more about the available APIs for Unity Multiplayer Networking, including Netcode for GameObjects and Transport.
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Netcode for GameObjects (Netcode) is a high-level networking library built for Unity for you to abstract networking logic. It enables you to send GameObjects and world data across a networking session to multiplayer players at once. With Netcode, you can focus on building your game instead of low-level protocols and networking frameworks.
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Netcode for GameObjects (Netcode) is a high-level networking library built for Unity for you to abstract networking logic. It enables you to send GameObjects and world data across a networking session to multiple players at once. With Netcode, you can focus on building your game instead of low-level protocols and networking frameworks.
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To learn more about Netcode for GameObjects functionality and capabilities, explore the content below:
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