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feat: connection feedback + IP connection window [MTT-2315] [MTT-3234] (#613)
* joining with IP connection window * simplified cancellation callbacks * fetching references to IPUIMediator from DI * connection attempts -> 10, displaying max time instead of attempts * ip connection window api simplification * adding popups to connect status message pattern * generic start host/client messages * countdown simplification
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+759
-41
lines changed

9 files changed

+759
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Assets/BossRoom/Prefabs/NetworkingManager.prefab

Lines changed: 10 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -49,12 +49,16 @@ MonoBehaviour:
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m_MaxSendQueueSize: 50000000
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m_HeartbeatTimeoutMS: 500
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m_ConnectTimeoutMS: 1000
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m_MaxConnectAttempts: 60
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m_MaxConnectAttempts: 10
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m_DisconnectTimeoutMS: 10000
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ConnectionData:
5555
Address: 127.0.0.1
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Port: 7777
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ServerListenAddress:
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DebugSimulator:
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PacketDelayMS: 0
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PacketJitterMS: 0
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PacketDropRate: 0
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--- !u!1 &503411707
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GameObject:
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m_ObjectHideFlags: 0
@@ -110,6 +114,10 @@ MonoBehaviour:
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Address: 127.0.0.1
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Port: 7777
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ServerListenAddress:
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DebugSimulator:
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PacketDelayMS: 0
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PacketJitterMS: 0
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PacketDropRate: 0
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--- !u!1 &5436007408952557947
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GameObject:
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m_ObjectHideFlags: 0
@@ -231,7 +239,7 @@ MonoBehaviour:
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NetworkIdRecycleDelay: 120
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RpcHashSize: 0
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LoadSceneTimeOut: 120
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MessageBufferTimeout: 20
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SpawnTimeout: 1
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EnableNetworkLogs: 1
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--- !u!1 &7311172147761373013
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GameObject:

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