@@ -780,6 +780,62 @@ MonoBehaviour:
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m_ScenariosButtonText : {fileID: 3849933660557125965}
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m_LagSpikeDuration : {fileID: 8516948734797190670}
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m_OpenWindowKeyCode : 9
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+ m_ConnectionsCycleConfigurations :
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+ - m_ClassPreset :
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+ rid : 7422095132946857998
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+ m_ScriptableObjectPreset : {fileID: 0}
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+ ChangeIntervalMilliseconds : 5000
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+ - m_ClassPreset :
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+ rid : 7422095132946858000
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+ m_ScriptableObjectPreset : {fileID: 0}
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+ ChangeIntervalMilliseconds : 5000
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+ - m_ClassPreset :
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+ rid : 7422095132946858002
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+ m_ScriptableObjectPreset : {fileID: 0}
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+ ChangeIntervalMilliseconds : 5000
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+ m_RandomConnectionsSwapConfigurations :
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+ - m_ClassPreset :
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+ rid : 7422095132946857998
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+ m_ScriptableObjectPreset : {fileID: 0}
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+ - m_ClassPreset :
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+ rid : 7422095132946858000
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+ m_ScriptableObjectPreset : {fileID: 0}
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+ - m_ClassPreset :
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+ rid : 7422095132946858002
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+ m_ScriptableObjectPreset : {fileID: 0}
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+ m_RandomConnectionsSwapChangeIntervalMilliseconds : 5000
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+ references :
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+ version : 2
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+ RefIds :
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+ - rid : 7422095132946857998
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+ type : {class: NetworkSimulatorPreset, ns: Unity.Multiplayer.Tools.NetworkSimulator.Runtime, asm: Unity.Multiplayer.Tools.NetworkSimulator.Runtime}
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+ data :
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+ <Name>k__BackingField : None
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+ <Description>k__BackingField :
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+ <PacketDelayMs>k__BackingField : 0
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+ <PacketJitterMs>k__BackingField : 0
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+ <PacketLossInterval>k__BackingField : 0
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+ <PacketLossPercent>k__BackingField : 0
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+ - rid : 7422095132946858000
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+ type : {class: NetworkSimulatorPreset, ns: Unity.Multiplayer.Tools.NetworkSimulator.Runtime, asm: Unity.Multiplayer.Tools.NetworkSimulator.Runtime}
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+ data :
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+ <Name>k__BackingField : Home Broadband [WIFI, Cable, Console, PC]
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+ <Description>k__BackingField : Typical of desktop and console platforms (and
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+ generally speaking most mobile players too).
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+ <PacketDelayMs>k__BackingField : 32
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+ <PacketJitterMs>k__BackingField : 12
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+ <PacketLossInterval>k__BackingField : 0
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+ <PacketLossPercent>k__BackingField : 2
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+ - rid : 7422095132946858002
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+ type : {class: NetworkSimulatorPreset, ns: Unity.Multiplayer.Tools.NetworkSimulator.Runtime, asm: Unity.Multiplayer.Tools.NetworkSimulator.Runtime}
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+ data :
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+ <Name>k__BackingField : Mobile 5G ['20]
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+ <Description>k__BackingField : In many places, expect this to be 'as good
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+ as' or 'better than' home broadband.
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+ <PacketDelayMs>k__BackingField : 30
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+ <PacketJitterMs>k__BackingField : 20
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+ <PacketLossInterval>k__BackingField : 0
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+ <PacketLossPercent>k__BackingField : 4
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--- !u!1 &2169802932728833146
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GameObject :
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m_ObjectHideFlags : 0
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