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generic start host/client messages
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Assets/BossRoom/Scripts/Client/UI/ConnectionStatusMessageUIManager.cs

Lines changed: 2 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -52,11 +52,10 @@ void OnConnectStatus(ConnectStatus status)
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PopupManager.ShowPopupPanel("Disconnected From Host", "The host has ended the game session.");
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break;
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case ConnectStatus.StartHostFailed:
55-
PopupManager.ShowPopupPanel("Connection Failed", "Server failed to bind.");
55+
PopupManager.ShowPopupPanel("Connection Failed", "Starting host failed.");
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break;
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case ConnectStatus.StartClientFailed:
58-
PopupManager.ShowPopupPanel("Connection Failed",
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"Failed to connect to server and/or invalid network endpoint.");
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PopupManager.ShowPopupPanel("Connection Failed", "Starting client failed.");
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break;
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default:
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Debug.LogWarning($"New ConnectStatus {status} has been added, but no connect message defined for it.");

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