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Creating new asmdef for scripts using RNSM requiring Unity 2021
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3 files changed

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-2
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3 files changed

+26
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{
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"name": "Unity.Multiplayer.Samples.Utilities.RNSM",
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"rootNamespace": "",
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"references": [
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"GUID:2c360f3794ebc41388fc11424ddbfdd0"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [
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"UNITY_2021_2_OR_NEWER"
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],
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"versionDefines": [],
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"noEngineReferences": false
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}

Packages/com.unity.multiplayer.samples.coop/Utilities/Net/RNSM/com.unity.multiplayer.samples.utilities.rnsm.asmdef.meta

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Packages/com.unity.multiplayer.samples.coop/Utilities/com.unity.multiplayer.samples.utilities.asmdef

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"Unity.Netcode.Runtime",
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"Unity.Services.Core",
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"Unity.Services.Authentication",
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"Unity.Services.Relay",
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"Unity.Multiplayer.Tools.NetStatsMonitor.Component"
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"Unity.Services.Relay"
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],
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"includePlatforms": [],
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"excludePlatforms": [],

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