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more renaming
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-8
lines changed

2 files changed

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-8
lines changed

Assets/BossRoom/Prefabs/Game/ImpTossAttack.prefab

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -12,7 +12,7 @@ GameObject:
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- component: {fileID: 5906544360354121217}
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- component: {fileID: 7052630613003211206}
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m_Layer: 0
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m_Name: Quad
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m_Name: AttackRadiusGraphics
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
@@ -223,7 +223,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 2f9ce43d3a12cc143a792bd3006335bf, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_BombDisplayTransform: {fileID: 6872988056795508615}
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m_TossAttackDisplayTransform: {fileID: 6872988056795508615}
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--- !u!1001 &5313420918246923080
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PrefabInstance:
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m_ObjectHideFlags: 0

Assets/BossRoom/Scripts/Game/Client/Game/ClientTossAttackDisplay.cs

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -7,11 +7,11 @@ namespace Unity.Multiplayer.Samples.BossRoom.Client
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public class ClientTossAttackDisplay : NetworkBehaviour
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{
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[SerializeField]
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Transform m_BombDisplayTransform;
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Transform m_TossAttackDisplayTransform;
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const float k_DisplayHeight = 0.1f;
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readonly Quaternion k_BombDisplayRotation = Quaternion.Euler(90f, 0f, 0f);
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readonly Quaternion k_TossAttackDisplayRotation = Quaternion.Euler(90f, 0f, 0f);
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void Awake()
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{
@@ -26,20 +26,20 @@ public override void OnNetworkSpawn()
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}
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enabled = true;
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m_BombDisplayTransform.gameObject.SetActive(true);
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m_TossAttackDisplayTransform.gameObject.SetActive(true);
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}
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public override void OnNetworkDespawn()
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{
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m_BombDisplayTransform.gameObject.SetActive(false);
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m_TossAttackDisplayTransform.gameObject.SetActive(false);
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}
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void LateUpdate()
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{
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var tossedItemPosition = transform.position;
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m_BombDisplayTransform.SetPositionAndRotation(
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m_TossAttackDisplayTransform.SetPositionAndRotation(
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new Vector3(tossedItemPosition.x, k_DisplayHeight, tossedItemPosition.z),
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k_BombDisplayRotation);
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k_TossAttackDisplayRotation);
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}
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}
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}

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