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namespace Unity . Multiplayer . Samples . BossRoom . Visual
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{
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+ /// <summary>
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+ /// Subscribes to connection status messages to display them through the popup panel.
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+ /// </summary>
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public class ConnectionStatusMessageUIManager : MonoBehaviour
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{
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IDisposable m_Subscriptions ;
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namespace Unity . Multiplayer . Samples . BossRoom . Visual
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{
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/// <summary>
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- /// responsible for driving all the functionality of the popup panel players see when connecting to the game
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+ /// Simple popup panel to display information to players.
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/// </summary>
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public class PopupPanel : MonoBehaviour
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{
@@ -36,7 +36,7 @@ public void OnConfirmClick()
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}
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/// <summary>
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- /// Helper method to help us reset all state for the popup manager .
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+ /// Helper method to help us reset all state for the popup.
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/// </summary>
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void ResetState ( )
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{
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