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Called SceneManager directly for temp reconnecting scene to bypass SceneLoaderWrapper
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Assets/BossRoom/Scripts/Shared/Net/ConnectionManagement/ClientGameNetPortal.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -152,7 +152,7 @@ private void OnDisconnectOrTimeout(ulong clientID)
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{
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DisconnectReason.SetDisconnectReason(ConnectStatus.Reconnecting);
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// load new scene to workaround MTT-2684
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SceneLoaderWrapper.Instance.LoadScene("Loading");
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SceneManager.LoadScene("Loading");
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// try reconnecting
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m_TryToReconnectCoroutine ??= StartCoroutine(TryToReconnect());
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}

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