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Fixed Glowing Eyes on Characters on Low Android Settings (#665)
1 parent f56c605 commit 7f9addb

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4 files changed

+44
-24
lines changed

4 files changed

+44
-24
lines changed

Assets/BossRoom/Material/Characters/Enemy_Eyes_sheet.mat

Lines changed: 11 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -8,17 +8,14 @@ Material:
88
m_PrefabInstance: {fileID: 0}
99
m_PrefabAsset: {fileID: 0}
1010
m_Name: Enemy_Eyes_sheet
11-
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
11+
m_Shader: {fileID: -6465566751694194690, guid: a9ba79dc821093a4c9041bcede85096b, type: 3}
1212
m_ValidKeywords:
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- _ALPHATEST_ON
14-
- _EMISSION
15-
- _RECEIVE_SHADOWS_OFF
1613
- _SURFACE_TYPE_TRANSPARENT
1714
m_InvalidKeywords: []
1815
m_LightmapFlags: 2
1916
m_EnableInstancingVariants: 1
2017
m_DoubleSidedGI: 0
21-
m_CustomRenderQueue: 3000
18+
m_CustomRenderQueue: -1
2219
stringTagMap:
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RenderType: Transparent
2421
disabledShaderPasses:
@@ -85,11 +82,13 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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91+
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- _DetailNormalMapScale: 1
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- _DstBlend: 10
9594
- _GlossMapScale: 1
@@ -100,6 +99,7 @@ Material:
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- _OcclusionStrength: 1
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- _Parallax: 0.02
102+
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- _ReceiveShadows: 0
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- _Shininess: 0
@@ -111,11 +111,16 @@ Material:
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- _SrcBlend: 5
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- _Surface: 1
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- _UVSec: 0
114+
- _UseAlpha: 1
115+
- _UseSoftParticles: 0
116+
- _ZTest: 4
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- _ZWrite: 0
118+
- _ZWriteControl: 0
115119
m_Colors:
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- _BaseColor: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 1}
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- _Color: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 1}
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123+
- _MainTextureTilingOffset: {r: 1, g: 1, b: 0, a: 0}
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- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
120125
m_BuildTextureStacks: []
121126
--- !u!114 &2746495770331472876

Assets/BossRoom/Material/Characters/Enemy_Mouth_sheet.mat

Lines changed: 11 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -21,17 +21,14 @@ Material:
2121
m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Enemy_Mouth_sheet
24-
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
24+
m_Shader: {fileID: -6465566751694194690, guid: a9ba79dc821093a4c9041bcede85096b, type: 3}
2525
m_ValidKeywords:
26-
- _ALPHATEST_ON
27-
- _EMISSION
28-
- _RECEIVE_SHADOWS_OFF
2926
- _SURFACE_TYPE_TRANSPARENT
3027
m_InvalidKeywords: []
3128
m_LightmapFlags: 2
3229
m_EnableInstancingVariants: 1
3330
m_DoubleSidedGI: 0
34-
m_CustomRenderQueue: 3000
31+
m_CustomRenderQueue: -1
3532
stringTagMap:
3633
RenderType: Transparent
3734
disabledShaderPasses:
@@ -98,11 +95,13 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _AlphaClip: 1
98+
- _AlphaClip: 0
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- _Blend: 0
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- _BumpScale: 1
101+
- _CastShadows: 0
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- _Cull: 2
105103
- _Cutoff: 0.369
104+
- _Depth_Blend: 0
106105
- _DetailNormalMapScale: 1
107106
- _DstBlend: 10
108107
- _GlossMapScale: 1
@@ -113,6 +112,7 @@ Material:
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- _Mode: 1
114113
- _OcclusionStrength: 1
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- _Parallax: 0.02
115+
- _QueueControl: 0
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- _QueueOffset: 0
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- _ReceiveShadows: 0
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- _RimAmount: 0.716
@@ -126,12 +126,17 @@ Material:
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- _SrcBlend: 5
127127
- _Surface: 1
128128
- _UVSec: 0
129+
- _UseAlpha: 1
130+
- _UseSoftParticles: 0
131+
- _ZTest: 4
129132
- _ZWrite: 0
133+
- _ZWriteControl: 0
130134
m_Colors:
131135
- _AmbientColor: {r: 0.4, g: 0.4, b: 0.4, a: 1}
132136
- _BaseColor: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 1}
133137
- _Color: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 1}
134138
- _EmissionColor: {r: 0.2745098, g: 0.2745098, b: 0.2745098, a: 1}
139+
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135140
- _RimColor: {r: 1, g: 1, b: 1, a: 1}
136141
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
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- _SpecularColor: {r: 0.9, g: 0.9, b: 0.9, a: 1}

Assets/BossRoom/Material/Characters/Hero_Eyes_sheet.mat

Lines changed: 11 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -8,17 +8,14 @@ Material:
88
m_PrefabInstance: {fileID: 0}
99
m_PrefabAsset: {fileID: 0}
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m_Name: Hero_Eyes_sheet
11-
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
11+
m_Shader: {fileID: -6465566751694194690, guid: a9ba79dc821093a4c9041bcede85096b, type: 3}
1212
m_ValidKeywords:
13-
- _ALPHATEST_ON
14-
- _EMISSION
15-
- _RECEIVE_SHADOWS_OFF
1613
- _SURFACE_TYPE_TRANSPARENT
1714
m_InvalidKeywords: []
1815
m_LightmapFlags: 2
1916
m_EnableInstancingVariants: 1
2017
m_DoubleSidedGI: 0
21-
m_CustomRenderQueue: 3000
18+
m_CustomRenderQueue: -1
2219
stringTagMap:
2320
RenderType: Transparent
2421
disabledShaderPasses:
@@ -85,11 +82,13 @@ Material:
8582
m_Offset: {x: 0, y: 0}
8683
m_Ints: []
8784
m_Floats:
88-
- _AlphaClip: 1
85+
- _AlphaClip: 0
8986
- _Blend: 0
9087
- _BumpScale: 1
88+
- _CastShadows: 0
9189
- _Cull: 2
9290
- _Cutoff: 0.318
91+
- _Depth_Blend: 0
9392
- _DetailNormalMapScale: 1
9493
- _DstBlend: 10
9594
- _GlossMapScale: 1
@@ -100,6 +99,7 @@ Material:
10099
- _Mode: 1
101100
- _OcclusionStrength: 1
102101
- _Parallax: 0.02
102+
- _QueueControl: 0
103103
- _QueueOffset: 0
104104
- _ReceiveShadows: 0
105105
- _Shininess: 0
@@ -111,11 +111,16 @@ Material:
111111
- _SrcBlend: 5
112112
- _Surface: 1
113113
- _UVSec: 0
114+
- _UseAlpha: 1
115+
- _UseSoftParticles: 0
116+
- _ZTest: 4
114117
- _ZWrite: 0
118+
- _ZWriteControl: 0
115119
m_Colors:
116120
- _BaseColor: {r: 0.248, g: 0.248, b: 0.248, a: 1}
117121
- _Color: {r: 0.24799997, g: 0.24799997, b: 0.24799997, a: 1}
118122
- _EmissionColor: {r: 0.135, g: 0.135, b: 0.135, a: 1}
123+
- _MainTextureTilingOffset: {r: 1, g: 1, b: 0, a: 0}
119124
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
120125
m_BuildTextureStacks: []
121126
--- !u!114 &4340826014879142409

Assets/BossRoom/Material/Characters/Hero_Mouth_sheet.mat

Lines changed: 11 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -8,17 +8,14 @@ Material:
88
m_PrefabInstance: {fileID: 0}
99
m_PrefabAsset: {fileID: 0}
1010
m_Name: Hero_Mouth_sheet
11-
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
11+
m_Shader: {fileID: -6465566751694194690, guid: a9ba79dc821093a4c9041bcede85096b, type: 3}
1212
m_ValidKeywords:
13-
- _ALPHATEST_ON
14-
- _EMISSION
15-
- _RECEIVE_SHADOWS_OFF
1613
- _SURFACE_TYPE_TRANSPARENT
1714
m_InvalidKeywords: []
1815
m_LightmapFlags: 2
1916
m_EnableInstancingVariants: 1
2017
m_DoubleSidedGI: 0
21-
m_CustomRenderQueue: 3000
18+
m_CustomRenderQueue: -1
2219
stringTagMap:
2320
RenderType: Transparent
2421
disabledShaderPasses:
@@ -85,11 +82,13 @@ Material:
8582
m_Offset: {x: 0, y: 0}
8683
m_Ints: []
8784
m_Floats:
88-
- _AlphaClip: 1
85+
- _AlphaClip: 0
8986
- _Blend: 0
9087
- _BumpScale: 1
88+
- _CastShadows: 0
9189
- _Cull: 2
9290
- _Cutoff: 0.318
91+
- _Depth_Blend: 0
9392
- _DetailNormalMapScale: 1
9493
- _DstBlend: 10
9594
- _GlossMapScale: 1
@@ -100,6 +99,7 @@ Material:
10099
- _Mode: 1
101100
- _OcclusionStrength: 1
102101
- _Parallax: 0.02
102+
- _QueueControl: 0
103103
- _QueueOffset: 0
104104
- _ReceiveShadows: 0
105105
- _RimAmount: 0.716
@@ -113,12 +113,17 @@ Material:
113113
- _SrcBlend: 5
114114
- _Surface: 1
115115
- _UVSec: 0
116+
- _UseAlpha: 1
117+
- _UseSoftParticles: 0
118+
- _ZTest: 4
116119
- _ZWrite: 0
120+
- _ZWriteControl: 0
117121
m_Colors:
118122
- _AmbientColor: {r: 0.4, g: 0.4, b: 0.4, a: 1}
119123
- _BaseColor: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 1}
120124
- _Color: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 1}
121125
- _EmissionColor: {r: 0.2745098, g: 0.2745098, b: 0.2745098, a: 1}
126+
- _MainTextureTilingOffset: {r: 1, g: 1, b: 0, a: 0}
122127
- _RimColor: {r: 1, g: 1, b: 1, a: 1}
123128
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
124129
- _SpecularColor: {r: 0.9, g: 0.9, b: 0.9, a: 1}

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