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Adding information about changing profile for IP-based connections too
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Assets/Scripts/Gameplay/UI/ConnectionStatusMessageUIManager.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -44,7 +44,7 @@ void OnConnectStatus(ConnectStatus status)
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case ConnectStatus.Success:
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break;
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case ConnectStatus.LoggedInAgain:
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PopupManager.ShowPopupPanel("Connection Failed", "You have logged in elsewhere using the same account.");
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PopupManager.ShowPopupPanel("Connection Failed", "You have logged in elsewhere using the same account. If you still want to connect, select a different profile by using the 'Change Profile' button.");
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break;
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case ConnectStatus.IncompatibleBuildType:
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PopupManager.ShowPopupPanel("Connection Failed", "Server and client builds are not compatible. You cannot connect a release build to a development build or an in-editor session.");

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