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small release: BR to 2.0.3, utilities package to 1.5.0
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CHANGELOG.md

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Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com).
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## [unreleased] - aaaa-mm-dd
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## [unreleased] - yyyy-mm-dd
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## [2.0.3] - 2022-11-07
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### Added
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*
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* Hosts now delete their lobby when shutting down instead of only leaving it (#772) Since Boss Room doesn't support host migration, there is no need to keep the lobby alive after the host shuts down. This also changes how LobbyServiceExceptions are handled to prevent popup messages on clients trying to leave a lobby that is already deleted, following the best practices outlined in this doc : https://docs.unity.com/lobby/delete-a-lobby.html
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### Cleanup
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### Fixed
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## [2.0.2] - 2022-11-01
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### Fixed

Packages/com.unity.multiplayer.samples.coop/CHANGELOG.md

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# Multiplayer Samples Co-op Changelog
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## [unreleased] - aaaa-mm-dd
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## [1.5.0] - 2022-11-07
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* ClientNetworkAnimator component has been added to the Samples Utilities Package. This allows for authority on Animators to be passed onto clients, meaning animations will be client-driven.

Packages/com.unity.multiplayer.samples.coop/package.json

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{
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"name": "com.unity.multiplayer.samples.coop",
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"displayName": "Multiplayer Samples Utilities",
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"version": "1.4.1",
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"version": "1.5.0",
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"type": "template",
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"host": "hub",
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"unity": "2020.3",

ProjectSettings/ProjectSettings.asset

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version https://git-lfs.github.com/spec/v1
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oid sha256:8945219216adb46586a4f9a1bbba347ad520e68e530042124625a4c891ebbf44
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oid sha256:4c052cbb3d9a0b5dd3ba096d6a72f5bcb5e31ece58ffa09df84ea4d8ebb70f26
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size 25551

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