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Removed validationError popup
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Assets/BossRoom/Scripts/Client/UI/UnityServicesUIHandler.cs

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@@ -55,9 +55,6 @@ void HandleLobbyError(UnityServiceErrorMessage error)
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switch (exception.Reason)
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{
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// If the error is one of the following, the player needs to know about it, so show in a popup message. Otherwise, the log in the console is sufficient.
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case LobbyExceptionReason.ValidationError:
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PopupPanel.ShowPopupPanel("Validation Error", "Validation check failed on Lobby. Is the join code correctly formatted?");
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break;
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case LobbyExceptionReason.LobbyNotFound:
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PopupPanel.ShowPopupPanel("Lobby Not Found", "Requested lobby not found. The join code is incorrect or the lobby has ended.");
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break;

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