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lines changed Original file line number Diff line number Diff line change @@ -189,6 +189,7 @@ Running the game over internet currently requires setting up a relay.
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* Relay Join - StartClientLobby() in [ Assets/Scripts/ConnectionManagement/ConnectionState/OfflineState.cs ] ( Assets/Scripts/ConnectionManagement/ConnectionState/OfflineState.cs )
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* Relay Create - StartHostLobby() in [ Assets/Scripts/ConnectionManagement/ConnectionState/OfflineState.cs ] ( Assets/Scripts/ConnectionManagement/ConnectionState/OfflineState.cs )
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* Authentication - EnsurePlayerIsAuthorized() in [ Assets/Scripts/UnityServices/Auth/AuthenticationServiceFacade.cs ] ( Assets/Scripts/UnityServices/Auth/AuthenticationServiceFacade.cs )
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+ * Profile manager for ParrelSync and local play [ Assets/Scripts/Utils/ProfileManager.cs] ( Assets/Scripts/Utils/ProfileManager.cs )
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### Tools and Utilities
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* Networked message channel (inter-class and networked messaging) - [ Assets/Scripts/Infrastructure/PubSub/NetworkedMessageChannel.cs] ( Assets/Scripts/Infrastructure/PubSub/NetworkedMessageChannel.cs )
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