Skip to content

Commit 9d036fa

Browse files
committed
further moves and assembly changes
1 parent aa23d66 commit 9d036fa

File tree

360 files changed

+8
-55
lines changed

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

360 files changed

+8
-55
lines changed

Assets/BossRoom/Scripts/ConnectionManagement/com.unity.multiplayer.bossroom.connectionmanagement.asmdef

Lines changed: 0 additions & 17 deletions
This file was deleted.

Assets/BossRoom/Scripts/ConnectionManagement/com.unity.multiplayer.bossroom.connectionmanagement.asmdef.meta

Lines changed: 0 additions & 7 deletions
This file was deleted.

Assets/BossRoom/Scripts/Gameplay/Client/UI/UnityServicesUIHandler.cs renamed to Assets/BossRoom/Scripts/Game/Client/UI/UnityServicesUIHandler.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -63,7 +63,7 @@ void HandleLobbyError(UnityServiceErrorMessage error)
6363
break;
6464
case LobbyExceptionReason.LobbyConflict:
6565
// LobbyConflict can have multiple causes. Let's add other solutions here if there's other situations that arise for this.
66-
Debug.LogError($"Got service error {error.Message} with LobbyConflict. Possible conflict cause: Trying to play with two builds on the " +
66+
UnityEngine.Debug.LogError($"Got service error {error.Message} with LobbyConflict. Possible conflict cause: Trying to play with two builds on the " +
6767
$"same machine. Please use command line arg '{ProfileManager.AuthProfileCommandLineArg} someName' to set a different auth profile.\n");
6868
PopupManager.ShowPopupPanel("Failed to join Lobby", "Failed to join Lobby due to a conflict. See logs for more details.");
6969
break;

Assets/BossRoom/Scripts/Gameplay/DebugCheats/DebugCheatsManager.cs renamed to Assets/BossRoom/Scripts/Game/DebugCheats/DebugCheatsManager.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -5,7 +5,7 @@
55
using UnityEngine;
66
using UnityEngine.SceneManagement;
77

8-
namespace Unity.Multiplayer.Samples.BossRoom.Debug
8+
namespace Unity.Multiplayer.Samples.BossRoom.Game.Cheats
99
{
1010
/// <summary>
1111
/// Handles debug cheat events, applies them on the server and logs them on all clients. This class is only

0 commit comments

Comments
 (0)