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Merge branch 'feat/update-to-2022-lts' into feat/update-to-UTP-2.0
2 parents fd07a38 + 7a714ed commit 9e5fad7

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.yamato/mobile-build-and-run.yml

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name: build {{ project.name }} - {{ editor }} on iOS
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agent:
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type: Unity::VM::osx
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image: mobile/macos-10.15-testing:stable
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image: package-ci/macos-12:v4
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flavor: b1.large
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commands:
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- pip install unity-downloader-cli==1.2.0 --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade
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- unity-downloader-cli -c Editor -c iOS -u 2021.3.15f1 --fast --wait
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- unity-downloader-cli -c Editor -c iOS -u {{ editor }} --fast --wait
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- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr --output utr
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- chmod +x ./utr
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- ./utr --suite=playmode --platform=iOS --editor-location=.Editor --testproject={{ project.path }} --player-save-path=build/players --artifacts_path=build/logs --build-only --testfilter=Unity.BossRoom.Tests.Runtime

.yamato/project-standards.yml

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agent:
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type: Unity::VM
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image: desktop/logging-testing-linux:v0.1.2-926285
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flavor: b1.medium
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commands:
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- dotnet --version
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- dotnet format --version

.yamato/project.metafile

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validation_editor: 2020.3
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# Platforms that will be tested. The first entry in this array will also
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# be used for validation
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# Platforms that will be tested.
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test_platforms:
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- name: win
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type: Unity::VM
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- name: com.unity.multiplayer.samples.coop
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path: Packages/com.unity.multiplayer.samples.coop
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test_editors:
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- 2021.3
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Assets/VFX/Materials/FX_M_Crystal.mat

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CHANGELOG.md

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### Changed
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* Updated Unity Transport Package to version 2.0.1 (#835)
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* Upgraded editor version to 2022.3.0f1 (#840)
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## [2.1.0] - 2023-04-27
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Packages/com.unity.multiplayer.samples.coop/CHANGELOG.md

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## [unreleased] - yyyy-mm-dd
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### Fixed
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* Updating package dependency to Netcode for GameObjects version 1.4.0 (#839)
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## [1.6.0] - 2023-04-27
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### Changed

Packages/com.unity.multiplayer.samples.coop/package.json

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Packages/manifest.json

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Packages/packages-lock.json

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ProjectSettings/ProjectVersion.txt

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