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Update Assets/Scripts/Gameplay/GameState/GameStateBehaviour.cs
Co-authored-by: Fernando Cortez <[email protected]>
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Assets/Scripts/Gameplay/GameState/GameStateBehaviour.cs

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@@ -16,7 +16,7 @@ public enum GameState
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}
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/// <summary>
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/// A special component that represents a discrete game state and it's dependencies. The special feature it offers is
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/// A special component that represents a discrete game state and its dependencies. The special feature it offers is
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/// that it provides some guarantees that only one such GameState will be running at a time.
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/// </summary>
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/// <remarks>

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