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removing unneeded method
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Assets/Scripts/Gameplay/UI/NetworkSimulationUIMediator.cs

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Original file line numberDiff line numberDiff line change
@@ -112,11 +112,6 @@ void OnNetworkManagerStarted()
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}
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}
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static bool TypeIsValidNetworkScenario(Type type)
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{
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return type.IsClass && type.IsAbstract == false && typeof(NetworkScenario).IsAssignableFrom(type);
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}
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void OnPresetChanged(int optionIndex)
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{
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m_NetworkSimulator.ChangeConnectionPreset(m_SimulatorPresets[m_PresetsDropdown.options[optionIndex].text]);

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