@@ -992,6 +992,64 @@ MonoBehaviour:
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m_ScenariosButtonText : {fileID: 4687414789391785531}
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m_LagSpikeDuration : {fileID: 8516948734797190670}
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m_OpenWindowKeyCode : 9
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+ m_ConnectionsCycleScenario :
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+ m_Configurations :
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+ - m_ClassPreset :
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+ rid : 6605000945039310848
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+ m_ScriptableObjectPreset : {fileID: 0}
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+ ChangeIntervalMilliseconds : 5000
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+ - m_ClassPreset :
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+ rid : 6605000945039310850
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+ m_ScriptableObjectPreset : {fileID: 0}
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+ ChangeIntervalMilliseconds : 5000
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+ - m_ClassPreset :
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+ rid : 6605000945039310851
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+ m_ScriptableObjectPreset : {fileID: 0}
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+ ChangeIntervalMilliseconds : 5000
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+ m_RandomConnectionsSwapScenario :
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+ ChangeIntervalMilliseconds : 5000
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+ m_Configurations :
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+ - m_ClassPreset :
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+ rid : 6605000945039310848
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+ m_ScriptableObjectPreset : {fileID: 0}
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+ - m_ClassPreset :
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+ rid : 6605000945039310850
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+ m_ScriptableObjectPreset : {fileID: 0}
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+ - m_ClassPreset :
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+ rid : 6605000945039310851
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+ m_ScriptableObjectPreset : {fileID: 0}
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+ references :
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+ version : 2
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+ RefIds :
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+ - rid : 6605000945039310848
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+ type : {class: NetworkSimulatorPreset, ns: Unity.Multiplayer.Tools.NetworkSimulator.Runtime, asm: Unity.Multiplayer.Tools.NetworkSimulator.Runtime}
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+ data :
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+ <Name>k__BackingField : None
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+ <Description>k__BackingField :
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+ <PacketDelayMs>k__BackingField : 0
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+ <PacketJitterMs>k__BackingField : 0
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+ <PacketLossInterval>k__BackingField : 0
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+ <PacketLossPercent>k__BackingField : 0
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+ - rid : 6605000945039310850
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+ type : {class: NetworkSimulatorPreset, ns: Unity.Multiplayer.Tools.NetworkSimulator.Runtime, asm: Unity.Multiplayer.Tools.NetworkSimulator.Runtime}
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+ data :
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+ <Name>k__BackingField : Home Broadband [WIFI, Cable, Console, PC]
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+ <Description>k__BackingField : Typical of desktop and console platforms (and
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+ generally speaking most mobile players too).
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+ <PacketDelayMs>k__BackingField : 32
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+ <PacketJitterMs>k__BackingField : 12
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+ <PacketLossInterval>k__BackingField : 0
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+ <PacketLossPercent>k__BackingField : 2
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+ - rid : 6605000945039310851
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+ type : {class: NetworkSimulatorPreset, ns: Unity.Multiplayer.Tools.NetworkSimulator.Runtime, asm: Unity.Multiplayer.Tools.NetworkSimulator.Runtime}
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+ data :
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+ <Name>k__BackingField : Mobile 5G ['20]
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+ <Description>k__BackingField : In many places, expect this to be 'as good
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+ as' or 'better than' home broadband.
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+ <PacketDelayMs>k__BackingField : 1
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+ <PacketJitterMs>k__BackingField : 10
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+ <PacketLossInterval>k__BackingField : 0
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+ <PacketLossPercent>k__BackingField : 2
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--- !u!1 &2414270824810977563
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GameObject :
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m_ObjectHideFlags : 0
@@ -3026,7 +3084,7 @@ MonoBehaviour:
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m_Scenario :
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rid : -2
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m_IsScenarioSettingsFolded : 1
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- AutoRunScenario : 0
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+ AutoRunScenario : 1
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references :
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version : 2
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RefIds :
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