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elaborating on the why on custom displacement script
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Assets/BossRoom/Scripts/Server/Game/Entity/ServerDisplacerOnParentChange.cs

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@@ -8,7 +8,8 @@ namespace Unity.Multiplayer.Samples.BossRoom.Server
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/// Component to simply play a raising/descending animation when this NetworkObject's parent NetworkObject changes.
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/// </summary>
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/// <remarks>
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/// This script will likely be refactored and/or removed removed with a NetworkAnimator-based solution.
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/// Currently, Netcode for GameObjects' (Netcode) NetworkAnimator component does not support animations that apply
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/// Root Motion. This script is a workaround and will be refactored when Root Motion-based animations are supported.
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/// </remarks>
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public class ServerDisplacerOnParentChange : NetworkBehaviour
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{

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