|
| 1 | +using System; |
| 2 | +using System.Collections; |
| 3 | +using NUnit.Framework; |
| 4 | +using Unity.Multiplayer.Samples.BossRoom.Shared.Infrastructure; |
| 5 | +using Unity.Netcode; |
| 6 | +using UnityEngine; |
| 7 | +using Unity.Netcode.TestHelpers.Runtime; |
| 8 | +using UnityEngine.TestTools; |
| 9 | +using VContainer; |
| 10 | +using Assert = UnityEngine.Assertions.Assert; |
| 11 | + |
| 12 | +namespace Unity.Multiplayer.Samples.BossRoom.Tests.Runtime |
| 13 | +{ |
| 14 | + public class NetworkedMessageChannelTests : NetcodeIntegrationTest |
| 15 | + { |
| 16 | + struct EmptyMessage : INetworkSerializeByMemcpy { } |
| 17 | + |
| 18 | + struct GenericMessage : INetworkSerializeByMemcpy |
| 19 | + { |
| 20 | + public bool value; |
| 21 | + } |
| 22 | + |
| 23 | + protected override int NumberOfClients => 2; |
| 24 | + |
| 25 | + DisposableGroup m_Subscriptions; |
| 26 | + |
| 27 | + IObjectResolver[] m_ClientScopes; |
| 28 | + IObjectResolver m_ServerScope; |
| 29 | + |
| 30 | + int m_NbMessagesReceived; |
| 31 | + |
| 32 | + protected override IEnumerator OnSetup() |
| 33 | + { |
| 34 | + m_NbMessagesReceived = 0; |
| 35 | + return base.OnSetup(); |
| 36 | + } |
| 37 | + |
| 38 | + protected override void OnServerAndClientsCreated() |
| 39 | + { |
| 40 | + m_ClientScopes = new IObjectResolver[NumberOfClients]; |
| 41 | + for (int i = 0; i < NumberOfClients; i++) |
| 42 | + { |
| 43 | + var clientBuilder = new ContainerBuilder(); |
| 44 | + clientBuilder.RegisterInstance(m_ClientNetworkManagers[i]); |
| 45 | + m_ClientScopes[i] = clientBuilder.Build(); |
| 46 | + m_ClientNetworkManagers[i].NetworkConfig.EnableSceneManagement = false; |
| 47 | + } |
| 48 | + |
| 49 | + var serverBuilder = new ContainerBuilder(); |
| 50 | + serverBuilder.RegisterInstance(m_ServerNetworkManager); |
| 51 | + m_ServerScope = serverBuilder.Build(); |
| 52 | + m_ServerNetworkManager.NetworkConfig.EnableSceneManagement = false; |
| 53 | + |
| 54 | + base.OnServerAndClientsCreated(); |
| 55 | + } |
| 56 | + |
| 57 | + protected override IEnumerator OnTearDown() |
| 58 | + { |
| 59 | + m_Subscriptions.Dispose(); |
| 60 | + for (int i = 0; i < NumberOfClients; i++) |
| 61 | + { |
| 62 | + m_ClientScopes[i].Dispose(); |
| 63 | + } |
| 64 | + m_ServerScope.Dispose(); |
| 65 | + return base.OnTearDown(); |
| 66 | + } |
| 67 | + |
| 68 | + void InitializeNetworkedMessageChannels<T>(int nbClients, int nbSubscribers, T expectedValue, out NetworkedMessageChannel<T>[] emptyMessageChannelClients, out NetworkedMessageChannel<T> emptyMessageChannelServer) where T : unmanaged, INetworkSerializeByMemcpy |
| 69 | + { |
| 70 | + emptyMessageChannelClients = new NetworkedMessageChannel<T>[nbClients]; |
| 71 | + for (int i = 0; i < nbClients; i++) |
| 72 | + { |
| 73 | + emptyMessageChannelClients[i] = new NetworkedMessageChannel<T>(); |
| 74 | + m_ClientScopes[i].Inject(emptyMessageChannelClients[i]); |
| 75 | + } |
| 76 | + |
| 77 | + emptyMessageChannelServer = new NetworkedMessageChannel<T>(); |
| 78 | + m_ServerScope.Inject(emptyMessageChannelServer); |
| 79 | + |
| 80 | + m_Subscriptions = new DisposableGroup(); |
| 81 | + for (int i = 0; i < nbClients; i++) |
| 82 | + { |
| 83 | + for (int j = 0; j < nbSubscribers; j++) |
| 84 | + { |
| 85 | + var numClient = i; |
| 86 | + var numSub = j; |
| 87 | + m_Subscriptions.Add(emptyMessageChannelClients[i].Subscribe(message => |
| 88 | + { |
| 89 | + Debug.Log($"Received message on client {numClient} in subscription {numSub}."); |
| 90 | + m_NbMessagesReceived++; |
| 91 | + Assert.AreEqual(expectedValue, message, "Message received with unexpected value."); |
| 92 | + })); |
| 93 | + } |
| 94 | + } |
| 95 | + |
| 96 | + for (int j = 0; j < nbSubscribers; j++) |
| 97 | + { |
| 98 | + var numSub = j; |
| 99 | + m_Subscriptions.Add(emptyMessageChannelServer.Subscribe(message => |
| 100 | + { |
| 101 | + Debug.Log($"Received message on server in subscription {numSub}."); |
| 102 | + m_NbMessagesReceived++; |
| 103 | + Assert.AreEqual(expectedValue, message, "Message received with unexpected value."); |
| 104 | + })); |
| 105 | + } |
| 106 | + } |
| 107 | + |
| 108 | + [UnityTest] |
| 109 | + public IEnumerator EmptyNetworkedMessageIsReceivedByAllSubscribersOnAllClientsAndServer([Values(0, 1, 2)] int nbClients, [Values(0, 1, 2)] int nbSubscribers) |
| 110 | + { |
| 111 | + InitializeNetworkedMessageChannels(nbClients, nbSubscribers, new EmptyMessage(), out var emptyMessageChannelClients, out var emptyMessageChannelServer); |
| 112 | + |
| 113 | + emptyMessageChannelServer.Publish(new EmptyMessage()); |
| 114 | + |
| 115 | + // wait for the custom named message to be sent on the server and received on the clients |
| 116 | + yield return null; |
| 117 | + yield return null; |
| 118 | + |
| 119 | + Assert.AreEqual((nbClients + 1) * nbSubscribers, m_NbMessagesReceived); |
| 120 | + |
| 121 | + } |
| 122 | + |
| 123 | + [UnityTest] |
| 124 | + public IEnumerator NetworkedMessageContentIsProperlyReceivedOnAllClientsAndServer([Values(0, 1, 2)] int nbClients, [Values(0, 1, 2)] int nbSubscribers) |
| 125 | + { |
| 126 | + InitializeNetworkedMessageChannels(nbClients, nbSubscribers, new GenericMessage() { value = true }, out var genericMessageChannelClients, out var genericMessageChannelServer); |
| 127 | + |
| 128 | + genericMessageChannelServer.Publish(new GenericMessage() { value = true }); |
| 129 | + |
| 130 | + // wait for the custom named message to be sent on the server and received on the client |
| 131 | + yield return null; |
| 132 | + yield return null; |
| 133 | + |
| 134 | + Assert.AreEqual((nbClients + 1) * nbSubscribers, m_NbMessagesReceived); |
| 135 | + } |
| 136 | + |
| 137 | + [UnityTest] |
| 138 | + public IEnumerator NetworkedMessagesAreStillReceivedAfterNetworkManagerShutsDownAndRestarts([Values(0, 1, 2)] int nbClients, [Values(0, 1, 2)] int nbSubscribers) |
| 139 | + { |
| 140 | + InitializeNetworkedMessageChannels(nbClients, nbSubscribers, new EmptyMessage(), out var emptyMessageChannelClients, out var emptyMessageChannelServer); |
| 141 | + |
| 142 | + emptyMessageChannelServer.Publish(new EmptyMessage()); |
| 143 | + |
| 144 | + // wait for the custom named message to be sent on the server and received on the clients |
| 145 | + yield return null; |
| 146 | + yield return null; |
| 147 | + |
| 148 | + Assert.AreEqual((nbClients + 1) * nbSubscribers, m_NbMessagesReceived); |
| 149 | + |
| 150 | + m_NbMessagesReceived = 0; |
| 151 | + |
| 152 | + // Shutdown the server and clients |
| 153 | + NetcodeIntegrationTestHelpers.StopOneClient(m_ServerNetworkManager, false); |
| 154 | + NetcodeIntegrationTestHelpers.StopOneClient(m_ClientNetworkManagers[0], false); |
| 155 | + NetcodeIntegrationTestHelpers.StopOneClient(m_ClientNetworkManagers[1], false); |
| 156 | + |
| 157 | + yield return new WaitWhile(() => m_ServerNetworkManager.ShutdownInProgress); |
| 158 | + yield return new WaitWhile(() => m_ClientNetworkManagers[0].ShutdownInProgress); |
| 159 | + yield return new WaitWhile(() => m_ClientNetworkManagers[1].ShutdownInProgress); |
| 160 | + |
| 161 | + // Restart the server and clients |
| 162 | + m_ServerNetworkManager.StartHost(); |
| 163 | + NetcodeIntegrationTestHelpers.StartOneClient(m_ClientNetworkManagers[0]); |
| 164 | + NetcodeIntegrationTestHelpers.StartOneClient(m_ClientNetworkManagers[1]); |
| 165 | + |
| 166 | + yield return WaitForClientsConnectedOrTimeOut(); |
| 167 | + |
| 168 | + // Test sending a message a second time |
| 169 | + emptyMessageChannelServer.Publish(new EmptyMessage()); |
| 170 | + |
| 171 | + // wait for the custom named message to be sent on the server and received on the clients |
| 172 | + yield return null; |
| 173 | + yield return null; |
| 174 | + |
| 175 | + Assert.AreEqual((nbClients + 1) * nbSubscribers, m_NbMessagesReceived); |
| 176 | + } |
| 177 | + |
| 178 | + [UnityTest] |
| 179 | + public IEnumerator NetworkedMessagesAreReceivedIfClientsSubscribeBeforeConnecting([Values(0, 1, 2)] int nbClients, [Values(0, 1, 2)] int nbSubscribers) |
| 180 | + { |
| 181 | + // Shutdown the clients |
| 182 | + NetcodeIntegrationTestHelpers.StopOneClient(m_ClientNetworkManagers[0], false); |
| 183 | + NetcodeIntegrationTestHelpers.StopOneClient(m_ClientNetworkManagers[1], false); |
| 184 | + |
| 185 | + yield return new WaitWhile(() => m_ClientNetworkManagers[0].ShutdownInProgress); |
| 186 | + yield return new WaitWhile(() => m_ClientNetworkManagers[1].ShutdownInProgress); |
| 187 | + |
| 188 | + InitializeNetworkedMessageChannels(nbClients, nbSubscribers, new EmptyMessage(), out var emptyMessageChannelClients, out var emptyMessageChannelServer); |
| 189 | + |
| 190 | + // Restart the clients |
| 191 | + NetcodeIntegrationTestHelpers.StartOneClient(m_ClientNetworkManagers[0]); |
| 192 | + NetcodeIntegrationTestHelpers.StartOneClient(m_ClientNetworkManagers[1]); |
| 193 | + |
| 194 | + yield return WaitForClientsConnectedOrTimeOut(); |
| 195 | + |
| 196 | + emptyMessageChannelServer.Publish(new EmptyMessage()); |
| 197 | + |
| 198 | + // wait for the custom named message to be sent on the server and received on the clients |
| 199 | + yield return null; |
| 200 | + yield return null; |
| 201 | + |
| 202 | + Assert.AreEqual((nbClients + 1) * nbSubscribers, m_NbMessagesReceived); |
| 203 | + } |
| 204 | + |
| 205 | + [UnityTest] |
| 206 | + public IEnumerator NetworkedMessagesAreNotReceivedWhenClientsAreShutDown([Values(0, 1, 2)] int nbClients, [Values(0, 1, 2)] int nbSubscribers) |
| 207 | + { |
| 208 | + InitializeNetworkedMessageChannels(nbClients, nbSubscribers, new EmptyMessage(), out var emptyMessageChannelClients, out var emptyMessageChannelServer); |
| 209 | + |
| 210 | + // Shutdown the clients |
| 211 | + NetcodeIntegrationTestHelpers.StopOneClient(m_ClientNetworkManagers[0], false); |
| 212 | + NetcodeIntegrationTestHelpers.StopOneClient(m_ClientNetworkManagers[1], false); |
| 213 | + |
| 214 | + yield return new WaitWhile(() => m_ClientNetworkManagers[0].ShutdownInProgress); |
| 215 | + yield return new WaitWhile(() => m_ClientNetworkManagers[1].ShutdownInProgress); |
| 216 | + |
| 217 | + emptyMessageChannelServer.Publish(new EmptyMessage()); |
| 218 | + |
| 219 | + // wait for the custom named message to be sent on the server and received on the clients |
| 220 | + yield return null; |
| 221 | + yield return null; |
| 222 | + |
| 223 | + Assert.AreEqual(nbSubscribers, m_NbMessagesReceived); |
| 224 | + } |
| 225 | + |
| 226 | + [UnityTest] |
| 227 | + public IEnumerator NetworkedMessagesAreNotReceivedWhenServerIsShutDown([Values(0, 1, 2)] int nbClients, [Values(0, 1, 2)] int nbSubscribers) |
| 228 | + { |
| 229 | + InitializeNetworkedMessageChannels(nbClients, nbSubscribers, new EmptyMessage(), out var emptyMessageChannelClients, out var emptyMessageChannelServer); |
| 230 | + |
| 231 | + // Shutdown the server |
| 232 | + NetcodeIntegrationTestHelpers.StopOneClient(m_ServerNetworkManager, false); |
| 233 | + |
| 234 | + yield return new WaitWhile(() => m_ServerNetworkManager.ShutdownInProgress); |
| 235 | + |
| 236 | + LogAssert.Expect(LogType.Error, "Only a server can publish in a NetworkedMessageChannel"); |
| 237 | + emptyMessageChannelServer.Publish(new EmptyMessage()); |
| 238 | + |
| 239 | + // wait for the custom named message to be sent on the server and received on the clients |
| 240 | + yield return null; |
| 241 | + yield return null; |
| 242 | + |
| 243 | + Assert.AreEqual(0, m_NbMessagesReceived); |
| 244 | + } |
| 245 | + |
| 246 | + [UnityTest] |
| 247 | + public IEnumerator NetworkedMessagesCannotBePublishedFromClient() |
| 248 | + { |
| 249 | + InitializeNetworkedMessageChannels(2, 1, new EmptyMessage(), out var emptyMessageChannelClients, out var emptyMessageChannelServer); |
| 250 | + |
| 251 | + LogAssert.Expect(LogType.Error, "Only a server can publish in a NetworkedMessageChannel"); |
| 252 | + emptyMessageChannelClients[0].Publish(new EmptyMessage()); |
| 253 | + |
| 254 | + // wait for the custom named message to be sent on the server and received on the clients |
| 255 | + yield return null; |
| 256 | + yield return null; |
| 257 | + |
| 258 | + Assert.AreEqual(0, m_NbMessagesReceived); |
| 259 | + } |
| 260 | + } |
| 261 | +} |
0 commit comments