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chore: adding project ID leak detect #492

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Merged
merged 1 commit into from
Mar 9, 2022

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SamuelBellomo
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Description (*)

Adding leak detection action for project ID.
This depends on slack bot for sending notifications to our private project channel.

Manual testing scenarios

Tested in private channel adding and removing a project ID, got slack notif when project ID was detected.

Contribution checklist

  • Pull request has a meaningful description of its purpose
  • All commits are accompanied by meaningful commit messages
  • All automated tests passed successfully (all builds are green)

@SamuelBellomo SamuelBellomo marked this pull request as ready for review March 1, 2022 02:06
@SamuelBellomo SamuelBellomo changed the title adding leak detect chore: adding leak detect Mar 1, 2022
@SamuelBellomo SamuelBellomo changed the title chore: adding leak detect chore: adding project ID leak detect Mar 1, 2022
@SamuelBellomo SamuelBellomo added 1-Needs Review PR needs attention from the assignee and reviewers 2-Easy This PR is trivial and can be reviewed quickly labels Mar 1, 2022
@SamuelBellomo SamuelBellomo added 2-One More Review One review in, one to go and removed 1-Needs Review PR needs attention from the assignee and reviewers labels Mar 3, 2022
@fernando-cortez fernando-cortez self-requested a review March 9, 2022 22:42
@fernando-cortez fernando-cortez added 3-Good to Merge and removed 2-One More Review One review in, one to go labels Mar 9, 2022
@SamuelBellomo SamuelBellomo merged commit fd74095 into develop Mar 9, 2022
@SamuelBellomo SamuelBellomo deleted the sam/feature/leak-detect branch March 9, 2022 22:43
SamuelBellomo added a commit that referenced this pull request Mar 9, 2022
SamuelBellomo added a commit that referenced this pull request Mar 10, 2022
…I-stats

* release/GDC2022:
  added IP button to main menu (#535)
  fix: postgame menu button (#523)
  chore: adding leak detect (#492)
  Cherry pick: lobby blue banner fix, mainmenu.unity scene merge conflict resolved with unity merge tool (#534)
  Filled in some holes in the floor (#527) (#533)
  fix: populate lobby room name if creation room input field is empty (#522)
  lobby fix: Adding instructions when we get a service error on conflicting joins (#511)
  feat: auto reconnect (#513)
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2-Easy This PR is trivial and can be reviewed quickly 3-Good to Merge
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3 participants