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cherrypick feat: replace guid with auth playerid for session management (#488) #548

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LPLafontaineB
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Description (*)

(cherry picked from commit 46e2cef) (#488)

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  • Pull request has a meaningful description of its purpose
  • All commits are accompanied by meaningful commit messages
  • All new or changed code is covered with unit/integration tests (if applicable)
  • All automated tests passed successfully (all builds are green)

* Replaced custom guid with playerid for session management when signed in through UGS's Authentication Service

* Removed code handling duplicate connections in debug builds

* When not using UGS, player id is now defined as GUID + profile string

(cherry picked from commit 46e2cef)
@LPLafontaineB LPLafontaineB added 1-Needs Review PR needs attention from the assignee and reviewers GDC-cherrypick labels Mar 14, 2022
@SamuelBellomo SamuelBellomo merged commit 45a1d04 into release/GDC2022 Mar 14, 2022
@SamuelBellomo SamuelBellomo deleted the feature/cherrypick/player-id-in-session-manager branch March 14, 2022 14:28
SamuelBellomo added a commit that referenced this pull request Mar 14, 2022
* release/GDC2022:
  feat: authentication failure message popups will tell the user to try direct ip connection option (#547)
  feat: replace guid with auth playerid for session management (#488) (#548)

# Conflicts:
#	Assets/BossRoom/Scripts/Client/UI/UnityServicesUIHandler.cs
SamuelBellomo added a commit that referenced this pull request Mar 14, 2022
…-not-going-away

* release/GDC2022:
  fix: leaving lobby when disconnecting (#515)
  better error messages and lobby fix (#550)
  feat: authentication failure message popups will tell the user to try direct ip connection option (#547)
  feat: replace guid with auth playerid for session management (#488) (#548)

# Conflicts:
#	Assets/BossRoom/Scripts/Shared/Net/ConnectionManagement/ClientGameNetPortal.cs
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