Skip to content

Commit 628868a

Browse files
Update
Minor grammar update
1 parent d7ef262 commit 628868a

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

Examples/OverridingScenesAndPrefabs/Readme.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -87,7 +87,7 @@ This `MonoBehaviour` component implements the `INetworkPrefabInstanceHandler` in
8787
- Network Prefab: This is the network prefab that you want to override. In this example, it is what is used to spawn a server-side player prefab and is what is defined within the `NetworkManagerBootstrapper` component.
8888
- Network Prefab Override: This is what is used to spawn a player prefab on the client-side.
8989

90-
At runtime the local `NetworkManager` instance is a client/host or server and will spawn either the ClientPlayer or ServerPlayer prefab. The `NetworkPrefabOverrideHandler` does not need to be a `NetworkBehaviour` and sometimes (especially for overriding the player prefab) it is better to handle prefab handlers prior to starting the `NetworkManager`.
90+
At runtime the local `NetworkManager` instance is a client/host or server and will spawn either the ClientPlayer or ServerPlayer prefab. The `NetworkPrefabOverrideHandler` does not need to be a `NetworkBehaviour` and sometimes (especially for overriding the player prefab) it is better to register prefab handlers prior to starting the `NetworkManager`.
9191

9292
## Input Controls
9393
The following is a list of the input controls used in this project:

0 commit comments

Comments
 (0)