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chore: merge 1.12.1 and 1.12.2 into develop (#3213)
* update
incrementing to v1.12.1
* update
Setting changelog unreleased entries section to patch v1.12.1.
* update
adding unreleased section to changelog.
* update
Replace the two places where Debug.Assert is used in UnityTransport to be DEBUG wrapped checks that log warnings as opposed to throwing asserts in order to avoid being considered a failed test run even if all tests have passed.
* style
Cleaning up message a bit.
* chore: validate 1.12.2 (#3215)
* update
Updating package and changelog.
* test
Changing what log message type we are expecting.
* test
Forgot to update message.
* Update CHANGELOG.md
Adding unreleased entry
Copy file name to clipboardExpand all lines: com.unity.netcode.gameobjects/CHANGELOG.md
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### Fixed
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### Changed
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## [1.12.2] - 2025-01-17
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### Fixed
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- Fixed issue where `NetworkVariableBase` derived classes were not being re-initialized if the associated `NetworkObject` instance was not destroyed and re-spawned. (#3217)
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- Fixed issue where a spawned `NetworkObject` that was registered with a prefab handler and owned by a client would invoke destroy more than once on the host-server side if the client disconnected while the `NetworkObject` was still spawned. (#3202)
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- Fixed issue where `NetworkRigidBody2D` was still using the deprecated `isKinematic` property in Unity versions 2022.3 and newer. (#3199)
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- Fixed issue where an exception was thrown when calling `NetworkManager.Shutdown` after calling `UnityTransport.Shutdown`. (#3118)
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### Changed
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- Changed the `NetworkTimeSystem.Sync` method to use half RTT to calculate the desired local time offset as opposed to the full RTT. (#3206)
Copy file name to clipboardExpand all lines: com.unity.netcode.gameobjects/package.json
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"name": "com.unity.netcode.gameobjects",
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"displayName": "Netcode for GameObjects",
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"description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.",
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