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chore: NGO 2.0.0 merge back to develop NGO develop 2.0.0 (#3068)
* bumping ngo version to 2.0.0 * adding unreleased header
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com.unity.netcode.gameobjects/CHANGELOG.md

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### Added
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### Fixed
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### Changed
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## [2.0.0] - 2024-09-12
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### Added
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- Added tooltips for all of the `NetworkObject` component's properties. (#3052)
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- Added message size validation to named and unnamed message sending functions for better error messages. (#3049)
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- Added "Check for NetworkObject Component" property to the Multiplayer->Netcode for GameObjects project settings. When disabled, this will bypass the in-editor `NetworkObject` check on `NetworkBehaviour` components. (#3031)

com.unity.netcode.gameobjects/package.json

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"name": "com.unity.netcode.gameobjects",
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"displayName": "Netcode for GameObjects",
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"description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.",
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"version": "2.0.0-pre.4",
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"version": "2.0.0",
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"unity": "6000.0",
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"dependencies": {
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"com.unity.nuget.mono-cecil": "1.11.4",

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