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Commit 27f1e92

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Update version to 2.0.0
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Changelog.txt

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@@ -6,6 +6,12 @@ Git: https://github.com/Unity-Technologies/vscode-unity-debug
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Changes
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2.0.0
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=====
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- Updated packages to support .NET 4.6 runtime in Unity.
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- Fix issue with being able to detach from Unity, which would cause the Unity Editor to hang.
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- Various instabilities fixes, such as LINQ debugging for .NET 4.6 runtime, hovering variables, complex class debugging etc.
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1.3.0
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- Fix "Error: command 'vscode.startDebug' not found" error when using "Unity Attach Debugger" command.

External/Mono.Cairo.dll

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External/Mono.Cecil.Mdb.dll

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External/Mono.Cecil.dll

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External/atk-sharp.dll

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External/gdk-sharp.dll

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External/glib-sharp.dll

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External/gtk-sharp.dll

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External/pango-sharp.dll

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MonoDebug

UnityDebug/UnityDebug.csproj

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<PlatformTarget>x86</PlatformTarget>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="atk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
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<HintPath>..\External\atk-sharp.dll</HintPath>
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</Reference>
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<Reference Include="gdk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
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<HintPath>..\External\gdk-sharp.dll</HintPath>
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</Reference>
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<Reference Include="glib-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
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<HintPath>..\External\glib-sharp.dll</HintPath>
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</Reference>
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<Reference Include="gtk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
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<HintPath>..\External\gtk-sharp.dll</HintPath>
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</Reference>
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<Reference Include="ICSharpCode.NRefactory, Version=5.0.0.0, Culture=neutral, PublicKeyToken=d4bfe873e7598c49">
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<HintPath>..\External\ICSharpCode.NRefactory.dll</HintPath>
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</Reference>
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<Reference Include="ICSharpCode.NRefactory.CSharp, Version=5.0.0.0, Culture=neutral, PublicKeyToken=d4bfe873e7598c49">
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<HintPath>..\External\ICSharpCode.NRefactory.CSharp.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Cairo, Version=4.0.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756">
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<HintPath>..\External\Mono.Cairo.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Cecil, Version=0.10.0.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e">
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<HintPath>..\External\Mono.Cecil.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Cecil.Mdb, Version=0.10.0.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e">
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<HintPath>..\External\Mono.Cecil.Mdb.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Debugger.Soft, Version=0.0.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756">
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<HintPath>..\External\Mono.Debugger.Soft.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Debugging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=5e9ce85b0923c84f">
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<HintPath>..\External\Mono.Debugging.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Debugging.Soft, Version=0.0.0.0, Culture=neutral, PublicKeyToken=5e9ce85b0923c84f">
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<HintPath>..\External\Mono.Debugging.Soft.dll</HintPath>
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</Reference>
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<Reference Include="MonoDevelop.Debugger, Version=2.6.0.0, Culture=neutral, PublicKeyToken=3ead7498f347467b">
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<HintPath>..\External\MonoDevelop.Debugger.dll</HintPath>
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</Reference>
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<Reference Include="MonoDevelop.Debugger.Soft, Version=2.6.0.0, Culture=neutral, PublicKeyToken=3ead7498f347467b">
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<HintPath>..\External\MonoDevelop.Debugger.Soft.dll</HintPath>
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</Reference>
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<Reference Include="MonoDevelop.Unity, Version=1.4.0.3, Culture=neutral, PublicKeyToken=31bf3856ad364e35">
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<HintPath>..\External\MonoDevelop.Unity.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json, Version=4.5.0.0, Culture=neutral, PublicKeyToken=c7439020c8fedf87">
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<HintPath>..\External\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="pango-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
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<HintPath>..\External\pango-sharp.dll</HintPath>
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</Reference>
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<Reference Include="SyntaxTree.VisualStudio.Unity.Messaging, Version=1.4.0.3, Culture=neutral, PublicKeyToken=31bf3856ad364e35">
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<HintPath>..\External\SyntaxTree.VisualStudio.Unity.Messaging.dll</HintPath>
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</Reference>

package.json

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{
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"name": "unity-debug",
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"displayName": "Debugger for Unity",
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"version": "1.3.0",
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"version": "2.0.0",
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"publisher": "Unity",
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"description": "Unity debugger extension",
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"engines": {

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