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Bug fix to prevent the server from hanging when client disconnects
- Server would hang and not serve any other clients when a client
disconnected, fixed in `socket_write`.
- Fixed `_get_tx_free_size` bug that would always return 0 and
`socket_write` that used this function in a useless way and
didn't actually check anything because it checked whether the
returned bytearray was in a tuple of status ints.
- `_get_tx_free_size` and `_get_rx_rcv_size` now return int instead
of bytearray as you'd expect.
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