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| 1 | +//Wii Guitar Hero MIDI Controller |
| 2 | +// by John Park for Adafruit Industries |
| 3 | +#include <WiiChuck.h> |
| 4 | +#include <Adafruit_TinyUSB.h> |
| 5 | +#include <MIDI.h> |
| 6 | + |
| 7 | +Accessory guitar; |
| 8 | +Adafruit_USBD_MIDI usb_midi; |
| 9 | +MIDI_CREATE_INSTANCE(Adafruit_USBD_MIDI, usb_midi, MIDI); |
| 10 | + |
| 11 | +int MIDI_OUT_CH = 1; // pick your midi output channel here |
| 12 | +bool DEBUG = 0; // set to 1 to use serial monitor to check out controller values |
| 13 | + |
| 14 | +int whammyBar; |
| 15 | +int joyX; |
| 16 | +int joyY; |
| 17 | +int minusButton; // drop an octave w each press |
| 18 | +int plusButton; // up and octave w each press |
| 19 | +int strumDown; |
| 20 | +int strumUp; |
| 21 | +int fretButtons[5]; |
| 22 | + |
| 23 | +bool minusButtonOn = 0; |
| 24 | +bool plusButtonOn = 0; |
| 25 | +bool strumDownOn = 0; |
| 26 | +bool strumUpOn = 0; |
| 27 | +bool fretButtonOn[] = {0, 0, 0, 0, 0}; |
| 28 | + |
| 29 | +int octave = 12; // note offset value, used to change octaves |
| 30 | + |
| 31 | +int strumDownChord[] = {36, 40, 43, 45}; //all note values will be offset by octave value |
| 32 | +int strumUpChord[] = {36, 41, 43, 45} ; |
| 33 | +int fretNotes[] = {24, 26, 28, 29, 31}; |
| 34 | + |
| 35 | +int lastWhammy = 16; // Use the resting state value of your whammy bar |
| 36 | +int whammyPitchVal = 8192; // resting position of pitchwheel |
| 37 | + |
| 38 | +int lastJoyX = 223; // resting value of joyX |
| 39 | +int joyXCCNum = 71; // VCF or whatever you assign in synth software |
| 40 | +int joyXCCVal = 0; |
| 41 | +int lastJoyY = 224; // resting value of joyY |
| 42 | +int joyYCCNum = 72; // VCA |
| 43 | +int joyYCCVal = 0; |
| 44 | + |
| 45 | +void setup() { |
| 46 | + Serial.begin(115200); |
| 47 | + MIDI.begin(MIDI_CHANNEL_OMNI); |
| 48 | + guitar.begin(); |
| 49 | + guitar.type = GuitarHeroController; |
| 50 | +} |
| 51 | + |
| 52 | +void loop() { |
| 53 | + guitar.readData(); // Read inputs and update maps |
| 54 | + fretButtons[0] = guitar.values[10]; // green |
| 55 | + fretButtons[1] = guitar.values[11]; // red |
| 56 | + fretButtons[2] = guitar.values[12]; // yellow |
| 57 | + fretButtons[3] = guitar.values[13]; //blue |
| 58 | + fretButtons[4] = guitar.values[14]; // orange |
| 59 | + minusButton = guitar.values[6]; |
| 60 | + plusButton = guitar.values[16]; |
| 61 | + strumDown = guitar.values[7]; |
| 62 | + strumUp = guitar.values[7]; |
| 63 | + whammyBar = guitar.values[0]; |
| 64 | + joyX = guitar.values[20]; |
| 65 | + joyY = guitar.values[21]; |
| 66 | + |
| 67 | + for(int i=0;i<5;i++){ |
| 68 | + if(fretButtons[i]==255 && fretButtonOn[i]==0){ |
| 69 | + MIDI.sendNoteOn(fretNotes[i]+octave, 127, MIDI_OUT_CH); |
| 70 | + fretButtonOn[i] = 1;} |
| 71 | + if(fretButtons[i]==0 && fretButtonOn[i]==1){ |
| 72 | + MIDI.sendNoteOff(fretNotes[i]+octave, 0, MIDI_OUT_CH); |
| 73 | + fretButtonOn[i] = 0;} |
| 74 | + } |
| 75 | + |
| 76 | + if(whammyBar!=lastWhammy){ |
| 77 | + whammyPitchVal=map(whammyBar, 15, 26, 8192, 16383); // remap to pitch value range, two semitones here |
| 78 | + MIDI.sendPitchBend(whammyPitchVal, MIDI_OUT_CH); |
| 79 | + lastWhammy=whammyBar; |
| 80 | + } |
| 81 | + if(joyX!=lastJoyX){ |
| 82 | + joyXCCVal=map(joyX, 190, 255, 0, 127); // remap to bigger range |
| 83 | + MIDI.sendControlChange(joyXCCNum, joyXCCVal, MIDI_OUT_CH); |
| 84 | + lastJoyX=joyX; |
| 85 | + } |
| 86 | + if(joyY!=lastJoyY){ |
| 87 | + joyYCCVal=map(joyY, 190, 255, 0, 127); // remap to bigger range |
| 88 | + MIDI.sendControlChange(joyYCCNum, joyYCCVal, MIDI_OUT_CH); |
| 89 | + lastJoyY=joyY; |
| 90 | + } |
| 91 | + |
| 92 | + if(minusButton==0 && minusButtonOn==0){ |
| 93 | + octave = constrain((octave - 12), 0, 108); |
| 94 | + minusButtonOn = 1;} |
| 95 | + if(minusButton==128 && minusButtonOn==1){ |
| 96 | + minusButtonOn = 0;} |
| 97 | + |
| 98 | + if(plusButton==255 && plusButtonOn==0){ |
| 99 | + octave = constrain((octave + 12), 0, 108); |
| 100 | + plusButtonOn = 1;} |
| 101 | + if(plusButton==0 && plusButtonOn==1){ |
| 102 | + plusButtonOn = 0;} |
| 103 | + |
| 104 | + if(strumDown==0 && strumDownOn==0){ |
| 105 | + for(int c=0; c<4; c++){ |
| 106 | + MIDI.sendNoteOn(strumDownChord[c]+octave, 127, MIDI_OUT_CH);} |
| 107 | + strumDownOn = 1;} |
| 108 | + if(strumDown==128 && strumDownOn==1){ |
| 109 | + for(int c=0; c<4; c++){ |
| 110 | + MIDI.sendNoteOff(strumDownChord[c]+octave, 0, MIDI_OUT_CH);} |
| 111 | + strumDownOn = 0;} |
| 112 | + |
| 113 | + if(strumUp==255 && strumUpOn==0){ |
| 114 | + for(int c=0; c<4; c++){ |
| 115 | + MIDI.sendNoteOn(strumUpChord[c]+octave, 127, MIDI_OUT_CH);} |
| 116 | + strumUpOn = 1;} |
| 117 | + if(strumUp==128 && strumUpOn==1){ |
| 118 | + for(int c=0; c<4; c++){ |
| 119 | + MIDI.sendNoteOff(strumUpChord[c]+octave, 0, MIDI_OUT_CH);} |
| 120 | + strumUpOn = 0;} |
| 121 | + |
| 122 | + delay(5); |
| 123 | + |
| 124 | + if(DEBUG){ |
| 125 | + Serial.println("-------------------------------------------"); |
| 126 | + guitar.printInputs(); |
| 127 | + for (int i = 0; i < WII_VALUES_ARRAY_SIZE+3; i++) { |
| 128 | + Serial.println( |
| 129 | + "Controller Val " + String(i) + " = " |
| 130 | + + String((uint8_t) guitar.values[i])); |
| 131 | + } |
| 132 | + delay(50); // keeps the terminal from flooding |
| 133 | + } |
| 134 | +} |
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