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Clipping process stops when EOF and BOF are both reached at a time #151

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@dhilt

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@dhilt

This issue is based on #150 (comment).

We should provide some additional actions (recalculations) while inserting a new item/items via adapter. Maybe manual clipping and making the EOF/BOF untrue? Clipping mechanism must work if there are enough items in the viewport, no matter how they were added and no matter if EOF and BOF were reached.

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